Information

Author:
    HomerTheDragoon
Rating:
    N/A
(1 more votes required)
Type:
    Game
Genre:
    Platformer/Rpg
Language:
    GM
Reviews:
    None
Submited:
    July 10, 2006
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    DOWNLOAD (260)
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Legend Of Link: Veudarda Nasune
Legend Of Link: Veudarda Nasune is a platformer with an over world engine. This game tries to do somthing new with the Zelda series.

Features:(some might not be in demo but are already done.)
-Hookshot(not in demo)
-Dash system(in demo)
-Overworld System(in demo)
-Quests(in demo)
-Bosses(1, in demo)
-Stackable pots(in demo)
-Able to stand on pots(in demo)
-Enemies(in demo)
-Dialog System(in demo)
-Bombs(in demo)
-able to throw items(in demo)
-Sounds(in demo, alot of them too)


Target platforms:



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Pretty cool but there were some things I didnt like/need fixing.
1.Make the attack on kep press, not release.
2.Make link actually swing.
3.Sometimes link would flash even though I wasnsnt holding P.
8/10 for now
Posted by Kaz July 10, 2006 13:44 - 6.9 years ago
| [#1]

You forgot to mention that I'm a minor part of the project. =o
Quote
1.Make the attack on kep press, not release.

Obviously you didn't finish the second area. You get a new sword.
If you did, that's because you're able to charge the sword for a dash - if it were on key press, that wouldn't be able to happen.
Quote
2.Make link actually swing.

That would ruin the whole dash/combo system I worked on. =(
Quote
3.Sometimes link would flash even though I wasnsnt holding P.

That might be because you were hurt. Sometimes Link flashes red after you release P, something I've just never bothered to fix.

But I will also rate this an 8, even though it's my project as well, even though I don't really want to work on it much anymore.
Posted by Hootiehoo July 10, 2006 18:31 - 6.9 years ago
| [#2]

AWESOME!10/10Kaz is right though.I coudlnt beat it after getting dash. How do u grapple?
Posted by basilamer July 10, 2006 18:31 - 6.9 years ago
| [#3]

Quote
Obviously you didn't finish the second area.

I did, I got the steel sword or w/e it is. If you had it on key press it would be easy to check for holding it. Just set a var to go up by 1 in the key event. Set it to 1 in the key press. In key release have it attack depending on what the var is.

Quote
That would ruin the whole dash/combo system I worked on. =(

Only do it for swing, not dash.

Quote
That might be because you were hurt.

No, I was standing waiting for it to stop flashing. I was never hurt. It didnt go away until I charged up again.

Once you beat the boss nothing happens. Supposed to be like that?
Posted by Kaz July 10, 2006 19:25 - 6.9 years ago
| [#4]

Quote
No, I was standing waiting for it to stop flashing. I was never hurt. It didnt go away until I charged up again.

I know, I said that afterwards. 0_o
Quote
Only do it for swing, not dash.

Um, what?
Quote
I did, I got the steel sword or w/e it is. If you had it on key press it would be easy to check for holding it. Just set a var to go up by 1 in the key event. Set it to 1 in the key press. In key release have it attack depending on what the var is.

Um, that's how it's done. Kind of.
If you did that, then you'd do the dash no matter what, there'd be no charging it up.
Quote
Once you beat the boss nothing happens. Supposed to be like that?

No. A heart container and a door appear. The door takes you back to the overworld, where Fred is missing. =o
Quote
AWESOME!10/10Kaz is right though.I coudlnt beat it after getting dash. How do u grapple?

If it's 10/10, why didn't you rate it? =(
u_u Did you read the description?
Quote
-Hookshot(not in demo)

It's doen and it works, it's just not there. =P

Oh, but there is a secret that I'm not supposed to tell you. If you click on Link, then hold the R button for 1-2 seconds and release it, that's a preview of the ice sword attack. =]
Posted by Hootiehoo July 10, 2006 22:00 - 6.9 years ago
| [#5]

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