Information

Author:
    Shork
Rating:
    N/A
(1 more votes required)
Type:
    Game
Genre:
    Semi-Potentially Educationl
Language:
    GM
Reviews:
    None
Submited:
    September 13, 2006
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (209)
Dev - make AJAX
Screenshots (1)
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Sattelite Orbit Mimicker
This is a much improved version of a game I submitted earlier, but got shot down because I used 1 sprite that came with GM. So I changed the sprite. And I improved the gravity equation to get more accurate orbits and more efficient path tracking. To start, click on Make Planet, then place the planet, then select a speed and direction for a new sattelite, hit Make New and place it on the field. To get rid of a planet, right click it, to get rid of all satellites, click Destry Sattelite. To start orbit tracking, left click the Orbit Tracking button, and right click it to stop the tracking, since it will eventually slow down the program, stopping tracking will fix it. I will update this as soon as I can figure out how to use the actual Universal Law of Gravitation and implement atmospheric friciton effects. I'll probably fix the graphics at a future point in time as well. It is possible to make a stable figure 8 type orbit, but introducing a third planet into the system will make it unstable. Oh, and this is registed only, and the screenshots are old too, I'll update 'em eventually.


Target platforms:



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Its good, I like how it is quite easy to make the satellites stay in orbit whereas in the example I did they often flew out into space.
Posted by marbs September 13, 2006 2:39 - 6.7 years ago
| [#1]

I set the gravity equal to 1, and set gravity direction to the direction to the nearest planet. This is not really accurate. In reality, all the planets are pulling on the sattelite at once, but their gravitational pull decreases with the square of the distance. When I tried using the inverse square law, I never could get a sattelite to stay in orbit, it's path would bend and fly off. My physics professor said that I need atmospheric friction to slow the satellite down enough to catch it, but so far, all the friction equations I tried crash the satellite into the planet.
Posted by Shork September 13, 2006 12:02 - 6.7 years ago
| [#2]

I'm rating it 10/10 for no reason whastover. :)
Posted by reidd September 13, 2006 14:41 - 6.7 years ago
| [#3]

I'm rating it NOT 10/10 because I'm not lame like Dabridge.
Plus, it's really not that interesting.
Posted by Requiem September 13, 2006 16:37 - 6.7 years ago
| [#4]

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