Information

Author:
    abacus
Rating:
    8.0 (7 votes)
Type:
    Example
Language:
    GM 6
Reviews:
    None
Submited:
    November 19, 2006
Dev - DB/form (refering to updated - check code)
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    DOWNLOAD (342)
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3D Example #7: Point Lights
This is a simple 3D exmaple about how to do point lighting.


Target platforms:



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Finally. I never knew lighting before. =D
Posted by Purianite November 19, 2006 11:04 - 6.5 years ago
| [#01]

Its pretty helpful and lighting can be tricky so you get a 9/10
Posted by AthamX November 19, 2006 11:10 - 6.5 years ago
| [#02]

wow, i could never do lighting before so this could be really helpful!
9
Posted by Trigger November 19, 2006 13:16 - 6.5 years ago
| [#03]

i think i saw this on gmc a while ago O_o
Posted by Patrick7286 November 19, 2006 16:29 - 6.5 years ago
| [#04]

nice 8/10. +2 because of the nice _ext script.
overall-10/10
Posted by DevonX November 19, 2006 16:42 - 6.5 years ago
| [#05]

Interesting, but does not address the idea of normals.
Posted by Gamer3D November 19, 2006 17:12 - 6.5 years ago
| [#06]

@ Patrick:

I made this from scratch. Someone might have made an example similar to this, but it isn't the same.
Posted by abacus November 19, 2006 17:29 - 6.5 years ago
| [#07]

i didnt mean u stole it. its just for some reason i though you posted something like this on gmc O_o
Posted by Patrick7286 November 19, 2006 18:34 - 6.5 years ago
| [#08]

Yes, I released it on both the GMC, UGMC, and 64D at the same time.
Posted by abacus November 19, 2006 19:36 - 6.5 years ago
| [#09]

It's OK, not the best, but good. 7/10
Posted by Flea1991 November 19, 2006 22:23 - 6.5 years ago
| [#10]

hmm lighting is a hard thing to do correctly so you did good 9/10
Posted by Dom November 20, 2006 3:38 - 6.5 years ago
| [#11]

This is good :) Lighting can be tricky 10/10
Posted by Az November 20, 2006 12:57 - 6.5 years ago
| [#12]

ugly!
Posted by player 1 November 20, 2006 18:54 - 6.5 years ago
| [#13]

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