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Jasisec
Arrow keys - move s - save Target platforms:
Dev - Warning Dev - After editing rating, make rating display change Dev - When editing, update "edited" column Dev - Restore deleted comments Dev - Display deleted comments if mod (hidden, then with dropdown) Dev - After deletion or during edit, make rating dropdown appear again Dev - Stricter rating rules. Prevent user from rating again Dev - Pages Dev - Reporting
That was pure awesomeness! I love the style of it, and soooo big.
I didn't collect all hearts though. I had 17 left. Add some sounds, background music, better slope movement and make the game slightly easier and you got a great game. Good work. This kept me entertained for about 10 minutes, and trust me; that's extremely long for a gm made game! Keep up the good work! 9/10 for a wip.
This is an excellent game. Welcome to my favorites list. If you submit it on GMG, I'll review it. You've got some great ideas in here, and I love the graphics and the puzzles. The engine is sort of unpolished in places, but I like it that way. Sound might help a little, but it isn't a must.
I have one question, though. I've gotten all but three hearts on my own. How do I get these three? In any case, 9/10 from me. One of the best games I've seen in a while. I love the elevator part.
Thanks for the nice comments!
Quote maybe some smoother mechanics (like slope movement) Yes, damn that slope movement! It's not too bad, But could definitely be better. Quote Its actually quite fun but then I shot myself out of the cannon and lost all my work =( You sure? The cannon default position shoots you back to the room you start in. And if anyone wants to help out my GMC topic *cough* bump it *cough* heres the link: http://forums.gamemaker.nl/index.php?showtopic=259936 Nath
Hmm, well what I mean by cut scene is like, well being shot out of the cannon is a cut scene I'd say. It's hardly a story line, more like a message, and when I drew up the design document, I drew the ending cut scene too, so it' going in.
I often have little cutscenes at the end of my games trying to make certain points, well often the same point hehe. It also makes the credits more visually attractive. I understand what your saying, But their is a story in the game, just the players don't know what it is. I don't really plan on ever telling the players either. Anyways, I'm still not sure if I will even keep working on it or not. I can't say as too why, as that would give away the story. |







Cool effects on the hearts and the rain, The jumping was a little glitchy.
6/10 (5 being average)