For no apparent reason earth has come under the rule of vegetables, not normal vegetables, but evil mutated, human sized vegetables that talk in high voices and smile as they get massacred. And, you guessed it; you are a human that has come to a city on this planet to kill all the vegetables.
The game features a variety of about 20 weapons, ranging from blowpipe, Uzi and grenades to levitation devices and chips that implant to victims heads and disable their brain.
Also vehicles are included in the game, each with different specifications that allow certain vehicles to perform better than others and to offer some variety. Vehicles include hatchbacks, wagons and sedans through to sports cars.
There are about 6 missions, as well as a starting and ending animation. They take place in a few different areas, and suprisingly, there is actually a story to the game! As well, there is a fully customisable cruise mode gives you a series of options to make sure that you can cruise around just how you would like. The city that this game takes place in has a few distinct areas, including a park, a highway alongside the sea and many banks and apartments.
This is a game that is just a fun game, no more, don’t expect a highly involved storyline, deep emotions or any of that stuff, but do expect mass killing sprees, a huge arsenal of unbalanced (but fun) weapons and blue Vegetable-blood to line all the streets as you cackle maniacally at your destructive power you have unleashed in PLANET OF THE VEGETABLES
Wow great job. It looks as if you have put a lot of effort into this.
The controls, weapons, and vehicles were all excellent. I especially liked the Nuke, and the effects that whent along with it, You mentioned a tank, though. Would you mind revealing where it was located?
#1
Posted by
mooselumph on January 29, 2006 at 02:18 am
Note that the tank isn't all that great, and was only left in because it was in there originally. It still may have a few bugs, and also again, it isn't that great.
If you still want to try it, the tank is only in cruise mode, and it is in the bottom right corner of the map, on an island (The tank can hover over water)
#2
Posted by
Supremejosh on January 29, 2006 at 03:28 am
That was nice although the graphics felt a little shabby - as did that nuke explosion... Could you make it so that it actually a decent gradient - with noise as you see fit - and alpha blended ontop of the terrain (I understand if you can't alpha blend if you're a non-registered). The destroyed builidngs should actually look destroyed as well, instead of the rather n00b-ish "This building is destroyed" writing.
The whole point of me releasing this was to get it out after having it floating around for almost 3 years. I don't intend to do anything whatsoever to the game, and all effort will be focused on the sequel which will be of a much higher quality, I am registered, but this game was made in version 5, and for the effort it would take to get it all up to version 6, it is not worth it to fix one of the countless thousands of things that could make the game better.
Thanks for your constructive critisism, but please realise I am not ignoring it I am just saying that this game is well overdue, and now that it is out I just want to get onto the seqeul rather than ever have to touch that gmd again. Thanks again for you ideas, but please realise I will not be working on this game as much as I can avoid it.
#4
Posted by
Supremejosh on January 29, 2006 at 07:06 pm
Ok, I didn't realise that this wasn't an ongoing project.
I look forward to the sequel!
LOL I hope your seriouse about the 3D version and not just doing what every1 else is doing and saying they are working on 3D games... LOL... release a demo version on the WIP in GMC as soon as possible!! Cuz this version is fun.. would love multiplayer SOC3 tho..
#6
Posted by
MJGamesInc on January 31, 2006 at 07:56 pm
I think the most bigget reason people say there going to make a 3D game and it does'nt come out is becuase they can make it except they cant scale the sprites that represent the d3d drawing in the room to fit the actrule d3d drawing, for any reason like 2d collisions. Thats my biggest,moslikly my and only probelm with d3d personaly.
Posted by
Plethicide on October 01, 2006 at 10:54 am
Interesting little game :)
The driving was excelent, and killing the veggies had its moments.
Although the graphics were basic, and in places crude (the player sprite), the overall standard was good.
A good amount of effort and time must have gone into this, I commend you on a completed game.
-Yib
That is aweosome! The whole game is simply brilliant! Manic... nice humor, too. The one thing I would comment on is yes, the graphics do look a little on the rough side, but it suits the game well. Also, I got stuck in the walls several times.
9/10
#18
Posted by
brainfade on January 25, 2007 at 02:40 pm