Information

Author:
    DoctorM64
Rating:
    8.9 (13 votes)
Type:
    Example
Language:
    GM 6
Reviews:
    None
Submitted:
    March 26, 2008
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (1183)
Dev - make AJAX
Screenshots (2)
Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
Metroid Style Map System


Target platforms:



Really nicely done, I can't really see any flaws. 10/10
Posted by Jaxx March 26, 2008 17:15 - 9.1 years ago
| [#01]

Marvelous. I'm probably using this.
Posted by miky March 26, 2008 20:17 - 9.1 years ago
| [#02]

Mmm.
Better than mine, 9/10
Posted by PY March 26, 2008 20:26 - 9.1 years ago
| [#03]

Works flawlessly. However, your way of coding is a bit awkward. I have found a lot of things which aren't necessary, and things which could be optimized much.
For example. You used strings for variables which you only give the values "0", "1" etc. Why not just numbers? And when you want to store them to a string you use string(...), while they already are strings.
Also,
with(oMapBlock) {x+=8
myposx=x/8
myposy=y/8
}
Could be changed to:
with(oMapBlock) {x+=8
myposx+=1
}

The reset_map script uses two the same loops. Why don't you use one loop?

There are a few other things as well. But I can conclude that you didn't optimize your code.

I'm still giving you a 9 because it's great nontheless.
Posted by sirxemic March 27, 2008 9:50 - 9.1 years ago
| [#04]

Ok after some further research I understand why you used strings for certain stuff. It's good. =P
Posted by sirxemic March 27, 2008 10:58 - 9.1 years ago
| [#05]

Nice work :) 10/10
Posted by samuraikill March 27, 2008 12:04 - 9.1 years ago
| [#06]

Wonderful!
Posted by TWAL INT March 28, 2008 8:10 - 9.1 years ago
| [#07]

The only problem I see is that there is no set room transition system, but that isnt too big of deal 10/10
Posted by Alert Games March 28, 2008 12:31 - 9.1 years ago
| [#08]

TWAL INT, STFU. Don't just rate things 10/10 when you don't even open them just to get friended, because you get hated. 'nuff said. Anyways, this is awesome. 10/10 for brilliance.
Posted by RetroX March 28, 2008 18:17 - 9.1 years ago
| [#09]

Quote
Don't just rate things 10/10 when you don't even open them
Maybe you're right, but why do you think that?

Also, am I the only one who gets this?
(zoomed in)
Posted by sirxemic March 29, 2008 13:19 - 9.1 years ago
| [#10]

He's rated every single example he's commented on a 10/10.
Posted by RetroX March 29, 2008 17:05 - 9.1 years ago
| [#11]

But, Retr OX, it is awesome.

Very nice map system. I like it. I'll see if I can modify it for my personal uses. Thanks very much.
Posted by KNZone2 April 01, 2008 23:11 - 9.1 years ago
| [#12]

nice, but i found one coding error, when you move the mouse to the left, or above the window, it comes up with an error
Posted by Moikle April 02, 2008 11:32 - 9.1 years ago
| [#13]

Posted by DoctorM64 April 03, 2008 19:39 - 9.1 years ago
| [#14]

Maybe it's just my graphics card which decides how to draw the lines.
Posted by sirxemic April 05, 2008 19:07 - 9.1 years ago
| [#15]

Ooo it was really good, too bad im not making a metroid game, nice nevertheless

9/10
Posted by DSDownload April 22, 2008 20:15 - 9 years ago
| [#16]

very nice, i will definitely use in some sort of game yet to be decided.
Posted by hypercube1 August 09, 2008 22:10 - 8.7 years ago
| [#17]

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