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A note

Unfortunately, due to a backup problem, the game you are looking for was deleted.


Good game, okay graphics, and fun game play.

Some minor bugs, and bad sounds.

Over a great game. 9/10
#1 Posted by Cpsgames on May 03, 2008 at 12:32 pm

Fun game. Like CPS said, a few minor bugs here and there (and some resource sounds) but other then that, a good game. 8/10
#2 Posted by TDOT on May 03, 2008 at 12:42 pm

Great gameplay ideas, I love the way you let us climb up any walls. The particle effects and platforming engine were pretty weak, but overall it was great. Especially the player sprite.
#3 Posted by Mat on May 03, 2008 at 01:06 pm

Really wish I had a sterile enviroment, and a few guns. Then I could make proper sounds. Although I guess looking on the Net's the closest I'm going to get...

Platforming engine's a bit weak, you say? I thought so. That engine is built on the EoE one, which had flaws. I'm going to have to overhaul it one of these days.
#4 Posted by F1ak3r on May 03, 2008 at 02:09 pm

Climbing up walls made the collisions pretty weak, but I liked the basis of it, were there improvements. Could of used some transition on the breaking things too
#5 Posted by s on May 03, 2008 at 04:00 pm

IS it similar to the platform engine on Yoyogames, beacuae building from thats a god idea if you have problems.
#6 Posted by Mat on May 04, 2008 at 05:54 am

@serprex: Mm, you're right. When I overhaul the engine I'll fix those accursed climbing bugs. And I'll talk to ESA about getting some transitions for the breaking blocks.

@Mat: Yes, it is similar to the platform tutorial on YYG, what with the default gravity variable and all that. I'm planning to see what I can steal learn from Edmunn's engine to fix problems like that head-bashing one (jump into the ceiling to see what I mean.).
#7 Posted by F1ak3r on May 04, 2008 at 07:54 am

Screw gravity, use px/px
Get 7zip and unpack O.7z, it has a collection of my sources. If you can decipher mono8's code, you'll be able to scrap up a highly extensible engine that will require constant tweaking to maintain
#8 Posted by s on May 04, 2008 at 10:56 am

Thanks serprex! I'll do that as soon as possible. Then things will actually work.
#9 Posted by F1ak3r on May 04, 2008 at 02:29 pm

Definitely an improvement on your first attempt at platformers back in 2005.

You deserve a 7
#10 Posted by Chuluka on June 02, 2008 at 11:16 am
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