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Transparent Surface
This example shows how to make a surface with transparencie, to allow multiple drawing layers on a single surface while allowing it to show the background/objects-with-sprites behind that surface.
This might become usefull for a worms-style destructable terrain engine (I am working on it), and I will post the latest version thereafter.
Use the following controlls to operate the example:
left Mouse Button: draw road
Enter : Rest surfaces
Give credit when used. It took me a long time to write.. =>
Target platforms:
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