Information

Author:
    Eva unit-01
Rating:
    N/A
(2 more votes required)
Type:
    Game
Genre:
    Platform Shooter
Language:
    GM
Reviews:
    None
Submited:
    September 20, 2010
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (311)
Dev - make AJAX
Screenshots (3)
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Psycho Place
Controls

IN GAME:
Press F1 at menu screens to see the in-game controls

IN CACHE:
Up and Down
Left and Right

This is basically an early alpha release.
No other mode works right now except Worm Survival mode.

Some things I've been told already is that the controls feel odd, and a friend of mine spotted.


Target platforms:



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Just updated. It should work better from the last time. But there is still only one level at the moment. I think I'll start adding some more maps to Worm Survival mode at alpha1.5. But I need to start making tile sets.
Posted by Eva unit-01 September 23, 2010 17:50 - 2.7 years ago
| [#1]

This is great art direction, I love the look of the sprites on the menu and the game looks great. However on the menu I suggest you make the selection sprites a little more fitting. A huge problem for me was the fact that the menu controls were completely different from the gameplay controls. In fact the ingame controls need work overall. Pretty hard to aim. And yeah, it looks nice but doesn't play well. 7/10
Posted by Ferret September 24, 2010 1:00 - 2.7 years ago
| [#2]

Ah, I keep having this problem over and over...trying to figure out a control scheme that won't mess up the further additions. Ugh...Also thank you on the art direction. But..I need some suggestions on what to do with the controls, I've changed them a few times now and just havn't really come up with anything better, it's recurring. Some people like them, some people don't I need to hit that middle ground.
Posted by Eva unit-01 September 24, 2010 12:12 - 2.7 years ago
| [#3]

The problem is that you have both WASD and the arrows keys (I know it's only up and down, but for all intent and purposes if your hand is there you may as well be using them all) along with space to shoot. I recommend moving the left and right player movement to the left and right arrow keys but keeping looking up and down for up and down. Then I would put 'Z' to fire and 'X' to jump. Keeps navigation in one hand and the other important controls in the other.
Posted by Ferret September 24, 2010 14:38 - 2.7 years ago
| [#4]

Ok, updated. I included a README of what has mostly been fixed and changed. Sorry but this is a pretty small update, I've been going through and finding tiny little things that need to be fixed, although I'm working on more enemies, I have 2 done, but no test rooms. I also have 1 vehicle done and nearly ready...so next update (Saturday or Sunday) Should be a lot better than this one.
...Plz, try to read the README, lol.
Posted by Eva unit-01 October 04, 2010 1:38 - 2.7 years ago
| [#5]

Just updated this finally..it's still pretty much the same, but better now. Next (alpha 1.5) will be the final alpha before I move on to Beta's...anyway, hope the 18+ MB file size doesn't put anyone off from downloading it..lawl. *Kind of tired from having to update the info on this in 3 other places*
Posted by Eva unit-01 October 19, 2010 16:54 - 2.7 years ago
| [#6]

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