Information

Author:
    Colourblind
Rating:
    N/A
(2 more votes required)
Type:
    Game
Genre:
    Space-Sim
Language:
    GM
Reviews:
    None
Submited:
    May 11, 2006
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (185)
Dev - make AJAX
Screenshots (3)
Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
8 Or 3
Well, the game is quite simple...Collect the salvage-able pieces from ancient wrecks, or ships that you've destroyed. You're refuse count (top-left hand corner) shows how much the wreckage is worth and you can use this to purchase ship upgrades, as well as a few other things. While it may seem simple, there is an actual storyline to the game, one which involves you doing a fair bit more than just collecting wreckage. However, I haven't started working on that part of the game yet, so for now, it's just defeating pirates and collecting salvage.

The HUD has three things being displayed: The amount your collected refuse is worth (top-left hand corner), your health and you're speed (top-right hand corner, the green is health, blue is speed), and you're ship upgrades (bottom-right hand corner).

Controls
Arrow Keys - Move the Isaac.
Ctrl - Fire laser cannons.
Space - Magnetise hull (attracts ship refuse).
X - Upgrade the Isaac's engine (if you have enough refuse).


Target platforms:



Dev - Warning
Dev - After editing rating, make rating display change
Dev - When editing, update "edited" column
Dev - Restore deleted comments
Dev - Display deleted comments if mod (hidden, then with dropdown)
Dev - After deletion or during edit, make rating dropdown appear again
Dev - Stricter rating rules. Prevent user from rating again
Dev - Pages
Dev - Reporting
Is Engine the only thing you can up? What are controls...
And I dont really understand the idea.
Posted by InTheDark May 11, 2006 15:59 - 7 years ago
| [#1]

Sorry about controls, I thought everyone was omnipotent...

Tis the first GM game I've made in awhile, so I got excited and posted it a tad soon. The point is to gather refuse to earn you money. However the game will not actually be based off that, it'll be very story-driven and adventure like.
Posted by Colourblind May 12, 2006 8:49 - 7 years ago
| [#2]

Recent Activity
 
Active Users (0)