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Minecraft 1.8 1.9 1.10 Survival Marathon. Join us!
Posted on August 23, 2011 at 01:16

IMPORTANT UPDATE #2

~~~~~-------~~~~~-------~~~~~-------~~~~~

We will have a Teamspeak 3 server set up for the survival marathon. If you don't already know, Teamspeak is like an IRC for voice chatting. You join a server, join a channel in that server, and talk to the people in that channel using your microphone.

While you don't need to be on the teamspeak server if you're participating in the survival marathon, it's highly reccomended that you join even if you don't have a microphone, as it allows us to chat without having to stop and type in-game every few seconds, and because a lot of us will be using teamspeak, you will miss out on a lot of what's said outside of the in-game chat if you don't listen in.

If you're new to teamspeak, here's how to set it up:

1. Go to http://www.teamspeak.com/?page=downloads and download and install the Client.
2. Open Teamspeak 3 and complete the setup wizard. Under microphone settings, if you choose "Voice Activation Detection", your microphone will activate when you start talking, however, it may also activate when there is background noise. If you use speakers, do NOT choose this option. If you choose "Push-to-talk", you can assign a hotkey, which will activate your microphone when held down.
3. Click Connections>Connect
4. Under Server Address, type "uk.teamspeak.cc:9022"
5. Under Nickname, type in your 64digits/Minecraft name.
6. Leave server password blank, and press connect.
7. Once connected to the server, double click on the channel titled "64digits Minecraft Server". When prompted for the password, enter "notch" in the password field.
8. Say hello!

If you're having trouble getting onto teamspeak, let me know.


~~~~~-------~~~~~-------~~~~~-------~~~~~

IMPORTANT UPDATE

~~~~~-------~~~~~-------~~~~~-------~~~~~


Please fill out these polls:

Town name - http://poll.fm/38tf2
Spawn - http://poll.fm/38tf6
Buildings, structures, genitalia outside cities - http://poll.fm/38tfk
New map - http://poll.fm/38tfv


~~~~~-------~~~~~-------~~~~~-------~~~~~


Greetings 64ders,

I've been told that Minecraft is going to be updated within the next week or so to 1.8. This update will be one of the biggest updates minecraft has ever received. Some of the biggest things that are expected to be introduced in the update include:


- New biome generation code, which will allow for rivers, deep oceans, continents, giant mushrooms and volcanoes. Here is a map.
- Endermen, a terrifying new mob that steals blocks and attacks you if you look them in the eye.
- NPC villages populated by pigmen.
- A new maximum height
- Huge abandoned ruins
- Tons of new blocks, including stone bricks
- New foods and farming options


(For a complete list of potentially upcoming features, see: http://www.minecraftwiki.net/wiki/Upcoming_features )

To celebrate all of these new features, we've decided that we're going to start a brand new map and play straight up survival for a few days, with no server mods, no /giving, /kitting, /tping, /warping, /home-ing or /iteming (bukkit will probably be broken for a while anyway). Eventually, we will turn the mods back on and transition to a fully creative environment on the same map. We're planning to build a large new city on this map too. It will be very fun. I also want to make one thing very clear; if ANYBODY is caught taking resources from another person's chest without their permission, murdering another player or griefing another player's property, they will be permanently banned. There will be no second chances. If in-game city building rules are set by admins during the survival marathon, these rules MUST be followed.

We don't currently know the exact release date of 1.8 (It's expected to be sometime after August 28th), but we will probably be starting at around 9PM UTC (4PM on East coast of US, 1PM on West coast) on the day of it's release. I will update this post when a release date is confirmed.

If you want to bring friends onto the server to take part in the fun, PM me with their in-game names so I can whitelist them in advance. If you plan to attend, let me know, and I'll add you to the confirmed guest list:


~~~~~-------~~~~~-------~~~~~-------~~~~~

1. Stevenup7002
2. Josea (gmljosea)
3. marbs
4. Jeremy (JeremyDF93)
5. DesertFox (Kitsune)
6. Alert Games (agMark)
7. Cyrus (CyrusRoberto)
8. Kilin (Kilin08)
9. Cpsgames
10. JID
11. hel (Malurth)
12. Juju (JujuAdams)
13. largames
14. adamskii97
15. colseed (Rakaasac)
16. Gordy (GordyKnows)
17. LoserHands
19. Twinsoul (slag614)
20. Kamira (Kamira929)
21. Ferret (Ferrets)
22. avl1991 (anthonyloprimo)
23. Toast (Toast4001)
24. SMP (Eggnogg)
25. Grand-high Gamer (Gradius)
26. Qwilderwibben
27. Friend of avl1991 (mumerus)
28. Friend of avl1991 (w15eman)
29. Friend of hel (TheMessage)
30. BuniSuitClassix (Shnoozer)
31. Moikle
32. mattywooda
33. Unaligned (Sinistrade)
34. Mush (MushSauce)
35. Glen (Gemori)
36.

~~~~~-------~~~~~-------~~~~~-------~~~~~


Some of you may also be wondering what will happen to our current creative map once 1.8 is released. As most of you know, our current map is nearly 10 months old. Because of it's age, we're not entirely sure how future updates to the biome generation code, and indeed, the addition of NPC villages will affect our current map. We also don't want players to miss out on new features if our current map hinders them in any way. We're waiting until 1.8 is released before we make any final decisions on the matter, but for the time being, we've come up with a few possible solutions that we'd like to hear your thoughts on.

One solution is; when we start the new world, we could paste most of the cities from the old creative world into this new world. That way, we get to keep the old cities and still have the new terrain, however, pasting may create some ugliness, as the boundaries of the paste won't line up properly with the new world, and it would clutter the new world quite quickly.

Another solution is to move ./realm creative to ./realm oldcreative, and use the newly spawned world as the default world, with old creative as a secondary world. This solution is also problematic, as most of the time, the majority of players will play on only one world, which would leave the other world deserted.

If you have any suggestions on how to solve this problem, please leave a comment.


See you all in the new world!

-Steve

Posted by Stevenup7002 at 01:16 am


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415 Results
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HAX >:{

Also, I'm in. Derp.
Posted by DesertFox August 23, 2011 0:21 - 1.7 years ago
| [#01]

first

edit: derp

edit: edit: I liked the rails idea of switching realms. We could have the spawn protection area increased and put the rails right out of the tower.

I think there should be two worlds because pasting the old cities would be rediculous. Maybe if we pasted tungston in the new survival world of 1.8 maybe...

But I really believe that people only play in one world because once the spawn gets old in survival, everyone moves to creative. Everyone starts spreading out in survival and noone wants to walk to places :P
Posted by Alert Games August 23, 2011 0:22 - 1.7 years ago
| [#02]

I'm planning to attend, too, that is...if I'm not busy moving into my apartment. </showoff>
Posted by CyrusRoberto August 23, 2011 0:23 - 1.7 years ago
| [#03]

Yay, rivers!

EDIT: Yay, River!
*pouts at the lack of small character portraits*

Count me in. I'm excited for a new excuse to play with the community again. Also, I have a friend or two I might bring on. They're not griefers either, I assure you.
Posted by Kilin August 23, 2011 0:23 - 1.7 years ago
| [#04]

LOLALERTGAMES
Posted by DesertFox August 23, 2011 0:24 - 1.7 years ago
| [#05]

Quote
HAX >:{

Also, I'm in. Derp.

I am a dirty hacker :(. Added.

Quote
first

edit: derp

Piss off. Also, added.

Quote
I'm planning to attend, too

Added :3

Quote
Count me in. I'm excited for a new excuse to play with the community again.

:D! Added.

Quote
LOLAGMARK

LOLOL, Added.
Posted by StevenOBrien August 23, 2011 0:26 - 1.7 years ago
| [#06]

There is not a new maximum height, at least not an announced one. All he did was make it so mods could do that.

As for the map, just leave it. We can move the spawn again and start a new major city if we want to build near new stuff. But otherwise copy-pasting cities would just be a mess and ruin railways, plus the new landscape features wont make our old areas any worse and we could probably even build npc villages and stuff near founton using mods. I'll certainly look into a "/village" feature =p As we've seen with founton, having everything in the same world is working well for keeping old areas active and lots of new 1.8 features will be used enhance our older areas.

Theoretically if Bukkit is working right away, which I think it might be within a day. We could just move the spawn far away (like beakton) and do the survival thing in the main map.
Posted by KaBob799 August 23, 2011 0:27 - 1.7 years ago
| [#07]

Quote
There is not a new maximum height, at least not an announced one.

http://twitter.com/notch/status/93295073374113792
Posted by StevenOBrien August 23, 2011 0:29 - 1.7 years ago
| [#08]

Fuck that!
Posted by CyrusRoberto August 23, 2011 0:29 - 1.7 years ago
| [#09]

He's done experiments with map height but I think the default will still be the same. There will probably be a way to set map height upon initial world gen though.
Posted by DesertFox August 23, 2011 0:29 - 1.7 years ago
| [#10]

I saw on the list, Multiplayer Serverlists? Is that how it sounds? Because that'd be pretty cool, imeanohhhhmyyyygodddd.
Posted by Kilin August 23, 2011 0:34 - 1.7 years ago
| [#11]

Changing the max height would break the dynmap :E
Posted by Alert Games August 23, 2011 0:34 - 1.7 years ago
| [#12]

[quote] Minecraft is going to be updated within the next week or so to 1.8.
Posted by svf August 23, 2011 0:35 - 1.7 years ago
| [#13]

Quote
I saw on the list, Multiplayer Serverlists? Is that how it sounds? Because that'd be pretty cool, imeanohhhhmyyyygodddd.

If that is introduced, we might not have the 64digits server appear on it. We experimented with advertising the server around a bit, and it lead to a bunch of 8 to 10 year olds joining asking for admin...
Posted by StevenOBrien August 23, 2011 0:36 - 1.7 years ago
| [#14]

I'm in.
Posted by JID August 23, 2011 0:36 - 1.7 years ago
| [#15]

Quote
[quote] Minecraft is going to be updated within the next week or so to 1.8.

yep :/
Posted by StevenOBrien August 23, 2011 0:36 - 1.7 years ago
| [#16]

Quote
I'm in.

Added.
Posted by StevenOBrien August 23, 2011 0:37 - 1.7 years ago
| [#17]

The 64Digits Open Server. All 64Digits members are ops and rain hell upon 8-year-olds so we retain our prestigious reputation as the jackasses we are.
Posted by Kilin August 23, 2011 0:37 - 1.7 years ago
| [#18]

Quote
Yep :/

Where'd ya hear it.
Posted by svf August 23, 2011 0:38 - 1.7 years ago
| [#19]

Quote
Where'd ya hear it.

I believe Notch said that it would be released soon after PAX, which ends on August 28th.
Posted by StevenOBrien August 23, 2011 0:40 - 1.7 years ago
| [#20]

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