Recent Posts

You know?... [64brawl]

Posted by Aistarin on Jan. 28, 2011, 1:30 a.m.


If I focus on making one or two more full sprite sheets each week, I can finish the 64brawl roster by the end of February. One thing I noticed is that I get faster at making a specific type of animation after I've already done it once, as figuring …

A New Year brings a new 64D

Posted by Aistarin on Jan. 3, 2011, 2:03 a.m.

Glad to see that v3 is finally out, although in a pretty buggy state. Looks pretty nice, and it's not that hard to get accustomed to it. Dunno what works and what doesn't exactly, although I took the liberty to fix the Preferences page and modify the profile of user …

[423] 2022

Posted by Aistarin on Nov. 14, 2007, 11:32 p.m.

Please do not comment in this blog until May 2017. I am sure that 64Digits will be around for that long. Seriously. >_>


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