the STAYSH has you. . .

Posted by Fabio on Feb. 18, 2017, 9:41 p.m.

hello! it's been around two weeks since my last update, and since that time, the game has grown! below you'll find two videos showcasing some of the new stuff!

first off i'm extremely excited to announce that i've partnered up with INSANELY GIFTED composer Adam Pope, who's created some FILTHY original tracks for the game! (get a little taste of the ASSASSINATION STATION theme [and unfortunately blank splash screen] in the first video!)

on the gameplay side: the goblins have better AI now! (and cute little behaviors :]) they react to seeing bodies, confer with one another, and hunt you down with startling persistence!

a number of core game mechanics have either been changed or added. there is now a schweet combo system which will reward players for chaining together quick, successive kills. also, before advancing to the next camp, players must either eliminate a certain number of targets or find and bring a hunk of speshul meat to the end zone.

not shown in either of these videos is a doope stats screen i've added which will track a TON of cool gameplay statistics across your career as a nude assassin, providing more insight into your tendencies and where to improve your game.

Comments

Ferret 7 years, 1 month ago

This looks freaking sweet dude, it's like Dishonored meets Hotline Miami.