[Goofy4Art] colseed's entry

Posted by colseed on Sept. 12, 2016, 3:08 a.m.

The case hummed in his hand as he ran.

"Next Hoplite, launch–!"

He raised a hand to block out the light as soon as he heard the Hoplite's jetpack fire. Not that it helped much, as the blue barrier flared to life in air, ten times larger than the bearer's …

64Completition reviews (colseed)

Posted by colseed on July 24, 2013, 8:42 p.m.

Done in alphabetical order, since that's how they were listed.

—— Abysmal (Polystyrene Man) ——

I am a little green dude with sunglasses. I spend my first in-game moments jumping on rooftops, then run upwards, jump on a red platform button, get grav-lifted to another red platform, jump to a …

colseed made a soundcloud?

Posted by colseed on March 22, 2013, 1:32 a.m.

colseed actually makes music? whaaaaat

Colmov - Main theme (original recording)

https://soundcloud.com/rakaasac/colmov-main-theme-original

Written for that 1984 game I made back in 10th grade. Fun themes of oppression, the futility of resisting an oppressive system, stuff like that. Also robots and lots of paint.

(…i should probably submit that to the …

sketchpile

Posted by colseed on Jan. 14, 2013, 2:14 a.m.

sup

Been debating whether to post a blog reviewing things I drew in 2012 but never showed anyone, but then worried about giving away future game story spoilers. So instead I decided to post a few not-so-carefully-selected sketches that are extremely spoilerful. (Sounds reasonable right?)

[DISCLAIMER: Most of these aren't …

3am thoughts

Posted by colseed on Aug. 9, 2012, 3:32 p.m.

(aka thoughts at three in the morning, 'cause that's when I finished the first draft of this blog)

3003 +1's given? BLOG #12 TIME

actually I'm just going to leave this game-art stuff here

(yeah it's that guy from WALK in case you didn't recognize him)

(still working on that …

Model blog

Posted by colseed on July 11, 2012, 9 p.m.

Game: Piece 1

- for RPG4D, if I finish in time (but probably not, so for sometime after that perharps)

Looking to make a small-ish game to explain part of the story, because global conspiracies take too long.

So here, have some Blender things VVV

Demolitions expert (Japanese girl who …

Europe from an American memory

Posted by colseed on April 10, 2012, 9:46 p.m.

Because Cesque told me to!

Probably best to read the handwritten things at 200% because I made the original image canvas too small :/

(shaded areas are where my memory derped most)

(also Malta)

Pony dismemberment

Posted by colseed on Feb. 10, 2012, 11:05 a.m.

Isaac Clarke gets ponyfied?

RUN FO YO LIFE

(It's all Qwilderwibben's fault)

NO NO NO NO NO

NO NO NO NO NO

NO NO NO NO NO

NO NO NO NO NO

NO NO NO NO NO

NO NO NO NO NO

NO NO NO NO NO

NO NO NO …

Dragoneye

Posted by colseed on Jan. 23, 2012, 10:59 p.m.

'cause it's Chinese New Year n all that

(might work this up some more, just felt like drawing the eye first…)

F4D 2011 game notes

Posted by colseed on Jan. 11, 2012, 3:23 p.m.

in which colseed records his various observations in a text file and dumps it on the Internet

F4D 2011 - GAME NOTES

—Winter Dream (Font)—

Extremely laggy, and apparently adjusting settings doesn't work

Looks like it would have been good otherwise though. :(

—Transition (Flashback)—

Very very short, and with …