F4D 2011 game notes

Posted by colseed on Jan. 11, 2012, 3:23 p.m.

in which colseed records his various observations in a text file and dumps it on the Internet

F4D 2011 - GAME NOTES

—Winter Dream (Font)—

Extremely laggy, and apparently adjusting settings doesn't work

Looks like it would have been good otherwise though. :(

—Transition (Flashback)—

Very very short, and with only a basic RPG fighting system implemented

Didn't really interest me to be honest. :/

AFTERTHOUGHT: why did i just have to install something that i can only spend five minutes playing

I guess it works on Android - that's neat

(…not that I have any idea of how to test it on Android)

—Kizuna (Purianite)—

Well done and decently polished

Runs like a 3D bullet hell with snowballs in the later levels. Heh.

Plus shotgunning spread-shotting 10 nutcrackers never gets old. :3

note to self: play again on harder difficulty and actually finish the game this time

*replay 1*

CIRCLESTRAFE LIKE A PRO

OHGODBULLETS D:

[still have to replay again]

—Frozen (JID, colseed)—

WANNA FLYYY LIKE AN EAGLE

oh nooooo gravityyyyy aaaaaaaaaaaaaaaaaaa

*error messages*

—Epic Christmas (Mega)—

Fun - felt like one of those Megaman games or whatever they were called

MAIN GRIPE: THE CONTROLS

why exactly are the jump button (x) and the throw snowball button (v) one key apart?…

boss fights were initially challenging, but easier once worked out patterns and how to beat them (so they were rather

interesting actually)

Health pickups would've been nice too. :<

also getting rabbits to jump down holes was funny

(although rabbits climbing up the vertical sides of shafts in Santa's lair were not quite as funny D: )

—Eternal Winter: The Spirit Breaker (Qwilderwibben)—

GODDAMMET QWILDER THIS THING IS FRUSTRATING AS HELL

FINE MOUSE MOVEMENTS ALFKHWLKAJSDL:KDHSLASKJDLKAFHLDKSGJSLDKGHLDSKJF

although the effects of red stuff bouncing everywhere is kinda neat

—Jared the Friendly Pumpkin - Christmas Edition (Stevenup7002)—

no comment

—Ogres and Elves (Iasper)—

Interesting concept (placing elves, going after gifts while killing ogres)

Having to continuously scroll up and down was a little annoying though.. (also small screen size :/)

—Persistence (Acid)—

Would've been nice if more was finished - I'm not really sure how I'm supposed to survive to be honest. :(

Also having to continually equip items was a bit of a chore…'specially when trying to hunt stuff using the rock-knife combo

(at least two equip slots would be nice - like one for each hand?)

(also, having to re-equip the rock after picking it up…)

—Snowball Commander (Unaligned)—

what is this i don't even

ohhh the AA shells explode where you click the cursor

Knowing that would have made this a lot easier the first five tries. -.-'

fun once you know what's going on, plus personality in quotes is nice :U

—Super Snowball Fighters (DaggerHog)—

*hits start*

why the heck is vivaldi playing

uhh ok

*wins first game*

TEABAG TIEM

*spams x*

[also played as Alexia the whole way >:U ]

*finishes third level*

OMG FLASHING YELLOW LIGHTS

*last level starts*

I'VE BEEN CLONED

MURDERMURDERMURDER

*takes out all enemies without being hit, but is only team member still standing*

AHAHAHAHA PWNED CLONES

…now what

*plays it again*

-OTHER HIGHLIGHTS-

[second playthrough as only Alexia: gets to final battle with triplets again]

*one triplet left*

ima just dance

*presses x in time with music until Brandon knocks out remaining triplet*

DANCING FTW

I also did a third playthrough as Brandon, but no teabagging or dancing was involved. :/

—Surrounded with White (SirXemic)—

uhh

how am i supposed to get this to work

-SOME TIME LATER-

ok, got the installer to work (yay)

immediate impressions: mouse sensitivity seems rather high, and left/right turning is…reversed?

it seems the objective is to go as high as possible [highest peak reached: 1460]

music is nice

I think I broke it though…got to one particularly steep slope (i.e. ~vertical) and character went invisible, camera went

to some sort of above-view mode

(maybe supposed to be some sort of end-game thing? but I can still move around and get orbs to follow me…)

there was some neat action-kind-of music that started around then that was nice too

—The Fall of Sarenta (Kilin)—

somehow I sense Sarenta is related to Santa

amirite?

*downloads*

*watching intro sequence*

ohh Terminys

nvm bout santa

OMG ENEMEH

WHY THE HEcK IS THE TUTORIAL RUNNING AT THE SAME TIME DANGIT AHM TRYINA RUN FROM BULLETS HERE CAN'T LOOK AT TEXT

AAAAUGUGUGUUGHGHGHSDLKFJALSKHGLKADFJ

*talky section starts*

what key am i supposed to hit? *starts randomly pressing keys*

WHY IS IT Z

THIS NO MAKE SENSE ;_;

"Another possessed sword?"

HE KNOWS EXACTLY WHAT I'M THINKING :O

ughhh too many bullets all over the place -___-

—Deep Freeze (link2x101, anthonyloprimo)—

Puzzle concept seems interesting (though I personally wound up staring at each level for about 30 seconds and saying "whaaaaaat" before actually starting to place pieces)

(hints were rather nice to have, lol)

Not being able to remove pieces without restarting/losing a life was kinda a bummer though. :/

…and I only realized there was a help file after playing. haaaa I totally knew that

not really

————

SO…WHICH ONE YOU VOTING FOR?

Voting? what…you mean I have to actually

YES. YES YOU DO.

grargh

————

UPDATE: added comments for Deep Freeze

Comments

Castypher 12 years, 3 months ago

Oshit, Font never officially submitted to me so I never put him up.

colseed 12 years, 3 months ago

D:

his trees looked so nice too ;_;

anthonyloprimo 12 years, 3 months ago

Any comments on Deep Freeze?

colseed 12 years, 3 months ago

ah dang, forgot to play it

knew I was forgetting one -.-'

I'll update it a bit later - sorry about that

BP Scraps 12 years, 3 months ago

C:

colseed 12 years, 3 months ago

>:(

BP Scraps 12 years, 3 months ago

Umadbro?

Acid 12 years, 3 months ago

Thanks, I'm definitely going to keep working on it. In MY version, the game is a bit more fun. But I added some stuff and fixed some bugs. (EX: You can actually survive for longer than a day or so…)

Also, thanks for the idea, I think I might add another equip slot… But I will SURELY change the way the rocks work so that you don't have to re-equip if it was the last weapon you had equipped.

colseed 12 years, 3 months ago

BLOG UPDATED with Deep Freeze comments

@Qwilder: nawww

I went and played some Dead Space 2 instead ^_^

@Acid: Sounds good. I'd definitely play it when it's more developed, concept seemed like an interesting one.

Being able to live for more than a day would be nice too. :p

BP Scraps 12 years, 3 months ago

lol, inside joke.