DSG

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May 28, 2014
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Hits: 160,223
Joined November 06, 2005
Games (21)

Starburst Dark Fusion Demo
November 08, 2005
Zanis
November 06, 2005
Azul
November 07, 2005
Mr. Cannonball
November 11, 2005
Dark Player Pro 4
November 14, 2005
Invasion
November 20, 2005
Cyclone WIP
December 15, 2005
Cyclone
December 17, 2005
Planet Pacman
January 16, 2006
Old Man's Mansion WIP
February 17, 2006
Starburst Zero WIP
February 24, 2006
Bomber WIP
March 12, 2006
Big Clock
March 13, 2006
Sketched WIP
April 08, 2006
The Nightmare Factory WIP
May 02, 2006
Invasion 2
May 18, 2006
KRE8
May 31, 2006
Gecko Updated V1.4
July 03, 2006
Twinkle
July 01, 2006
Sector 5 (working title)
August 19, 2006
Sketched: Early Beta
November 02, 2006
Examples (3)

Lines Effect GM6
January 14, 2006
Crazy Effects
January 24, 2006
Crazy Effects 2
January 25, 2006
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Favorite Games


-DSG- Still waiting + I need your suggestions.
Posted on March 02, 2013 at 12:56

Still waiting to re-validate my GM:S license.

I was re-directed to the help desk. ugh. I've tried everything already. Guess I'll just work on sprites.

Also, what is the best lighting engine compatible with GM:S? (something for GM8 should be fine, even a .gmk should work) I need one that's dynamic that can allow for many points of light that can change color, position, radius, and intensity without slowing down the frame rate. Anyone have a favorite or know of any good suggestions?

Man, YoYo Games is a pain in the ass. However, GM:S is a much more professional product than GM8.1



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