I created something (gmod video) Posted on June 09, 2014 at 00:11
Hello 64D, for the first time in my eight years here I have finished a major project:
Took over 72 hours of work and 964 screenshots. Whew!
For those that don't know, the way I'm using Garry's Mod to animate is basically using it as stop motion. This is why everything's so time consuming; it takes about an hour to create 2-3 seconds of action.
Here's the first video I made, to test everything out:
I do my editing in Sony Vegas, recording with OBS (hopefully Fraps soon) and I do any complex audio edits in Audacity. I've had fun learning all of these programs. If anyone has extensive knowledge on any of these, please tell me your secrets.
Once I'm really good at all of this, and once I have a decently sized fan-base, I plan on making a serious, story-driven series of videos. There are several gmodders who do these, and they're pretty awesome.
Please, if you have the slightest interest in gmod or want to be a cool person, subscribe to my channel. It's a lot more motivating to sacrifice my free time to animate if I know I have a group of people willing to watch it. Also, I have a Twitter account where I post updates and such so follow that if you're interested: @Kamira929
Anyway, enough of gmod, onto life stuff.
I just finished my sophomore year at Baylor and I've been kicking butt in my classes. My GPA's pretty good, and it's gone up every semester. Unfortunately I did not get an internship this summer, but most sophomore engineers don't so I don't feel bad. I've been looking for a normal job but I've been animating instead:p
Next year I'll be in maybe the best dorm room type possible at Baylor, which is great because last year was dreadful.
I can't remember all of the games I've played since my last blog over a year ago, but I've really gotten into TF2. I recently reached 550 hours on it. I've also been playing Guns of Icarus (awesome), Fistful of Frags, Borderlands (I waited too long to play this. So much fun), FF7, and Assassin's Creed: Brotherhood.
Guess that's all for now.
Dev - Er, any ideas how to make this work? Related Posts