Mega

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Joined August 08, 2010
Games (8)

Game Music Player
October 10, 2011
Exile
August 01, 2012
In a word
August 10, 2010
Trace
October 07, 2010
Flood the mines Demo
November 12, 2010
Tetris
January 24, 2011
Velocite R
April 12, 2011
Shinsetsu Ninja
February 18, 2013
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Git out
Posted on June 30, 2012 at 03:59

Git it? *dodges arrows*

OK, enough with the horrible puns and incomplete meme references. I feel the need to write a longish blog, with pictures; so once again, brace yourselves. This blog will contain traces of the usual insanity, nuts, salt, preservatives, and C++. You have been warned.

Divided up into neat little chapters, so read 'em all like a boss or pick through them only reading what interests you. Or just skip to the comments at the end and comment on those.

Exile - a pictorial tour


Show


Musicality
Show


GIT
Show


Mega: Freelance <class X>
Show


Some Minecraft-related stuff
Show


Well, there's another blog out of the way. I felt I needed another blog that wasn't purely a dev-log. They get boring.


Dev - Warning
Dev - After editing rating, make rating display change
Dev - When editing, update "edited" column
Dev - Restore deleted comments
Dev - Display deleted comments if mod (hidden, then with dropdown)
Dev - After deletion or during edit, make rating dropdown appear again
Dev - Stricter rating rules. Prevent user from rating again
Dev - Pages
Dev - Reporting
Exile is so dark that all the screenshots without enemies and the red portal look exactly the same with the blog's white background. Had to open them separate to see things.

Also, I did read all your blog, I just don't have much to say - okay, maybe I'll add that Exile's magic system sounds intriguing.
Posted by Cesque June 30, 2012 7:19 - 10.9 months ago
| [#01]

Quote: Cesque
Also, I did read all your blog, I just don't have much to say


This, really o.o
Exile's looking really awesome, though! I'm really looking forward to it.
Posted by link2x101 June 30, 2012 8:52 - 10.9 months ago
| [#02]

Bawahaha.
Git jokes, gotta love them.

will read full blog later and spam you with questions.

Edit: So much for the questions.
lol @Notchophobes.
Posted by JuurianChi June 30, 2012 17:01 - 10.8 months ago
| [#03]

Quote
Exile is so dark that all the screenshots without enemies and the red portal look exactly the same with the blog's white background. Had to open them separate to see things.


Turns out that it's also a bit dark on the PC I'm on at the moment. I need, essentially, to bump the base-gamma up. Which is easy. Or at least allow it to be configured in-game, to a degree.

Quote
This, really o.o
Exile's looking really awesome, though! I'm really looking forward to it.

I love leaving people speechless... :P

Quote
I'll add that Exile's magic system sounds intriguing.

Yeah, I still need to sprite the sprites and implement the actual attacks. I spent most of yesterday making a new enemy with a 13 frame death animation... no details.
Posted by Mega July 02, 2012 3:36 - 10.8 months ago
| [#04]

Double posting for a reason.
From here on in, there will be no progress logs, screenshots or videos. You won't even get bits of the soundtrack until later on this month. Why? 'cause.
Posted by Mega July 03, 2012 3:10 - 10.8 months ago
| [#05]

This douche is mimicking me.
Posted by Kilin July 03, 2012 3:11 - 10.8 months ago
| [#06]

This douche is mimicking me.
Posted by Mega July 03, 2012 3:12 - 10.8 months ago
| [#07]

I like where Exile is going, but one thing I gotta say is the graphics are a bit gross. They're just so... inconsistent. I feel like if you drew pixelated sprites of the character's arms, it would look a lot better. Right now it looks like one of those really crappy Minecraft knockoffs you find all the time on the 360 Indie Arcade.
Posted by panzercretin July 03, 2012 3:13 - 10.8 months ago
| [#08]

Remember that blog about surviving these sorts of competitions a while back? The one I wrote? I'm just keeping some cards up my sleeve.
Posted by Mega July 03, 2012 3:14 - 10.8 months ago
| [#09]

Quote
I like where Exile is going, but one thing I gotta say is the graphics are a bit gross. They're just so... inconsistent. I feel like if you drew pixelated sprites of the character's arms, it would look a lot better. Right now it looks like one of those really crappy Minecraft knockoffs you find all the time on the 360 Indie Arcade.


I actually am going to knock down the resolution of the HUD weapons to match the rest of the world. Remember though, most of the textures you see there (And that damned Goblin included) are temporary. Wait until you see the.... *shuts up*
Posted by Mega July 03, 2012 3:18 - 10.8 months ago
| [#10]

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