colseed

Last Login:
October 22, 2014
Warn:

Rank:
Member



User Profile
Follow

Hits: 10,889
Joined October 08, 2010
Games (3)

Walk
August 01, 2012
dw_zero
January 22, 2014
Glass Rain
May 01, 2014
Favorite Users


F4D 2011 game notes
Posted on January 11, 2012 at 16:23

in which colseed records his various observations in a text file and dumps it on the Internet


F4D 2011 - GAME NOTES

---Winter Dream (Font)---

Extremely laggy, and apparently adjusting settings doesn't work
Looks like it would have been good otherwise though. :(


---Transition (Flashback)---

Very very short, and with only a basic RPG fighting system implemented
Didn't really interest me to be honest. :/
AFTERTHOUGHT: why did i just have to install something that i can only spend five minutes playing
I guess it works on Android - that's neat
(...not that I have any idea of how to test it on Android)


---Kizuna (Purianite)---

Well done and decently polished
Runs like a 3D bullet hell with snowballs in the later levels. Heh.
Plus shotgunning spread-shotting 10 nutcrackers never gets old. :3

note to self: play again on harder difficulty and actually finish the game this time

*replay 1*
CIRCLESTRAFE LIKE A PRO
OHGODBULLETS D:

[still have to replay again]


---Frozen (JID, colseed)---

WANNA FLYYY LIKE AN EAGLE
oh nooooo gravityyyyy aaaaaaaaaaaaaaaaaaa
*error messages*


---Epic Christmas (Mega)---

Fun - felt like one of those Megaman games or whatever they were called
MAIN GRIPE: THE CONTROLS
why exactly are the jump button (x) and the throw snowball button (v) one key apart?...
boss fights were initially challenging, but easier once worked out patterns and how to beat them (so they were rather

interesting actually)
Health pickups would've been nice too. :<

also getting rabbits to jump down holes was funny
(although rabbits climbing up the vertical sides of shafts in Santa's lair were not quite as funny D: )


---Eternal Winter: The Spirit Breaker (Qwilderwibben)---

GODDAMMET QWILDER THIS THING IS FRUSTRATING AS HELL
FINE MOUSE MOVEMENTS ALFKHWLKAJSDL:KDHSLASKJDLKAFHLDKSGJSLDKGHLDSKJF

although the effects of red stuff bouncing everywhere is kinda neat


---Jared the Friendly Pumpkin - Christmas Edition (Stevenup7002)---

no comment


---Ogres and Elves (Iasper)---

Interesting concept (placing elves, going after gifts while killing ogres)
Having to continuously scroll up and down was a little annoying though.. (also small screen size :/)


---Persistence (Acid)---

Would've been nice if more was finished - I'm not really sure how I'm supposed to survive to be honest. :(
Also having to continually equip items was a bit of a chore...'specially when trying to hunt stuff using the rock-knife combo
(at least two equip slots would be nice - like one for each hand?)
(also, having to re-equip the rock after picking it up...)


---Snowball Commander (Unaligned)---

what is this i don't even
ohhh the AA shells explode where you click the cursor
Knowing that would have made this a lot easier the first five tries. -.-'

fun once you know what's going on, plus personality in quotes is nice :U


---Super Snowball Fighters (DaggerHog)---

*hits start*
why the heck is vivaldi playing
uhh ok

*wins first game*
TEABAG TIEM
*spams x*

[i think i did this for every level afterward, heh]
[also played as Alexia the whole way >:U ]

*finishes third level*
OMG FLASHING YELLOW LIGHTS

*last level starts*
I'VE BEEN CLONED
MURDERMURDERMURDER
*takes out all enemies without being hit, but is only team member still standing*
AHAHAHAHA PWNED CLONES

...now what
*plays it again*

-OTHER HIGHLIGHTS-
[second playthrough as only Alexia: gets to final battle with triplets again]
*one triplet left*
ima just dance
*presses x in time with music until Brandon knocks out remaining triplet*
DANCING FTW

I also did a third playthrough as Brandon, but no teabagging or dancing was involved. :/



---Surrounded with White (SirXemic)---

uhh
how am i supposed to get this to work
-SOME TIME LATER-
ok, got the installer to work (yay)

immediate impressions: mouse sensitivity seems rather high, and left/right turning is...reversed?
it seems the objective is to go as high as possible [highest peak reached: 1460]

music is nice
I think I broke it though...got to one particularly steep slope (i.e. ~vertical) and character went invisible, camera went

to some sort of above-view mode
(maybe supposed to be some sort of end-game thing? but I can still move around and get orbs to follow me...)

there was some neat action-kind-of music that started around then that was nice too


---The Fall of Sarenta (Kilin)---

somehow I sense Sarenta is related to Santa
amirite?
*downloads*

*watching intro sequence*
ohh Terminys
nvm bout santa

OMG ENEMEH
WHY THE HEcK IS THE TUTORIAL RUNNING AT THE SAME TIME DANGIT AHM TRYINA RUN FROM BULLETS HERE CAN'T LOOK AT TEXT

AAAAUGUGUGUUGHGHGHSDLKFJALSKHGLKADFJ

*talky section starts*
what key am i supposed to hit? *starts randomly pressing keys*
WHY IS IT Z
THIS NO MAKE SENSE ;_;

"Another possessed sword?"
HE KNOWS EXACTLY WHAT I'M THINKING :O

ughhh too many bullets all over the place -___-



---Deep Freeze (link2x101, anthonyloprimo)---

Puzzle concept seems interesting (though I personally wound up staring at each level for about 30 seconds and saying "whaaaaaat" before actually starting to place pieces)
(hints were rather nice to have, lol)
Not being able to remove pieces without restarting/losing a life was kinda a bummer though. :/

...and I only realized there was a help file after playing. haaaa I totally knew that
not really


------------

SO...WHICH ONE YOU VOTING FOR?
Voting? what...you mean I have to actually
YES. YES YOU DO.
grargh


------------
UPDATE: added comments for Deep Freeze


Oshit, Font never officially submitted to me so I never put him up.
Posted by Kilin January 11, 2012 16:50 - 2.8 years ago
| [#01]

D:

his trees looked so nice too ;_;
Posted by colseed January 11, 2012 17:20 - 2.8 years ago
| [#02]

Any comments on Deep Freeze?
Posted by anthonyloprimo January 11, 2012 18:09 - 2.8 years ago
| [#03]

ah dang, forgot to play it
knew I was forgetting one -.-'

I'll update it a bit later - sorry about that
Posted by colseed January 11, 2012 18:12 - 2.8 years ago
| [#04]

C:
Posted by BP Scraps January 11, 2012 19:15 - 2.8 years ago
| [#05]

>:(
Posted by colseed January 11, 2012 20:58 - 2.8 years ago
| [#06]

Umadbro?
Posted by BP Scraps January 11, 2012 21:07 - 2.8 years ago
| [#07]

Thanks, I'm definitely going to keep working on it. In MY version, the game is a bit more fun. But I added some stuff and fixed some bugs. (EX: You can actually survive for longer than a day or so...)

Also, thanks for the idea, I think I might add another equip slot... But I will SURELY change the way the rocks work so that you don't have to re-equip if it was the last weapon you had equipped.
Posted by Acid January 11, 2012 22:11 - 2.8 years ago
| [#08]

BLOG UPDATED with Deep Freeze comments

@Qwilder: nawww
I went and played some Dead Space 2 instead ^_^

@Acid: Sounds good. I'd definitely play it when it's more developed, concept seemed like an interesting one.
Being able to live for more than a day would be nice too. :p
Posted by colseed January 11, 2012 23:06 - 2.8 years ago
| [#09]

lol, inside joke.
Posted by BP Scraps January 11, 2012 23:08 - 2.8 years ago
| [#10]

happyface.jpg
Posted by colseed January 11, 2012 23:13 - 2.8 years ago
| [#11]

Recent Activity
 
Active Users (0)