Posted on February 06, 2017 at 08:18
It's been a rough week at la casa de my apartment. Things are starting to look a little bit better, but for about three days last week, I hardly slept at all.
Some people might scoff at that and say thats their norm, but I generally take sleep seriously. I tend to go to bed early (9:30 even, some nights) and wake up around 7. I really love sleep, and love to feel refreshed in the morning, and ready to tackle the day. Yet, for some reason last week, I just outright could not sleep for three days.
After the second night, I had to take a day from work because I was simply too disoriented. Even then, I still couldn't sleep. I went for a nearly two hour walk on a trail in a nearby park in an attempt to further tire myself out, but couldn't sleep that night still.
Third sleepless night came, and I decided I should really try to go into work, which was a huge mistake. I ended up having to leave around noon, but not before making a fool of myself in some meetings by being only half conscious of what I was even saying.
On the way home from that, I swung by a pharmacy and got a sleep aid. Was finally able to rest that night.
I'm hoping I don't end up having to rely on a sleep aid, especially given that this was never really an issue for me until it abruptly began last week.
No real moral here. I just wanted to type all of this out. One of the problems I'm noticing is that I'm laying in bed, telling myself I should be able to sleep, then staying awake because I'm concentrated on falling sleep. Hoping that brain dumping this gets it out of my head. Who knows.
I'd like to post another entry soon about game progress. I'm coming up on 9 months of dev time on it, and while the breadth of the content may still be kinda low, the depth of the gameplay remains high, which has been my goal. There is a lot of ways to go about playing, and the systems I have in place should allow for pretty rapid content expansion once I'm ready to fully commit to content.
Will post more on that later. I'd also like to post some tech overviews about how I'm approaching the development. Might post it here or on the game's site, which isn't up yet. Depends on getting that site launched.