The Undertaking Game Updated Update!
Posted on September 16, 2007 at 19:58
Yes sir! I have and UPDATE on The Undertaking (TU for short). Basically, I scrapped the whole level design system from the OLD TU (Qui'ifon) and now i'm using a Seiklus style, seamless world system. I think it's pretty cool, so you should too.
It's a lot harder this time around. Know when to combo, or you will get hurt..a lot. I've taken out the dash attack and the nailer attack because I plan to use them in another way later on in the game. Report any errors because this was a rushed demo. I know there's probably a crapload of errors hiding somewhere, so that's why I didn't submit it. Also, you get to fight teh phirst Bohs! He's easy, like all first bosses should be. He's also stupid.
Well, there ya go. I promised you a demo didn't I? Even though it's liek two months later.
One more thing I should mention is that you have to find the sword by yourself. I won't tell you how to find it because I think there is enough of a hint as to where to find it.
Here's the link to the game and some screenies:
I decided to change Roy's sprite because I'm trying to distance this game from Cavestory.
Download it Here (UPDATED!)