Dev - Sort these by name
Goodbye Sam, Goodbye Max...
Posted on January 08, 2008 at 20:31
I spent last four months without internet (i almost died), and during that torturing period, I was learning C and C++. As I had 5 years of experience with Visual Basic and Pascal, this came as a breeze, and I was soon able to unleash the full potential of C's flexibility and speed. Therefore, I've decided to stop using GM, in order to dedicate myself to C, C++. Of course, I'll still be around, downloading good games from 64D...
Posted on April 21, 2007 at 06:01
Man, does my school suck!
I'll tell u why... Let's go one thing at a time...
Among some of the most diabolical designed buildings in the world is my school. It kinda looks more lake a model of world war III then like a school. Starway usually leads to another floor, but theese especially designed ones lead straight to death! Guess u could call them "stairway to heaven"... For matters of safety, responsible students usually spill coke on the stairs, so they would be sticky, instead of slippery, thus greatly increasing our chances of survival. Our toilet is a special story. When u first enter it you will find that the floor is all wet, cause you're walking through the contains of someones bladder.
The hallway is -yet again- a story for it's self. In stead of marking classroom doors with increasing numbers, they are marked randomly. Then those (almost invisible, btw) cards with numbers fall off, and some kids carve wrong numbers on the doors, thus creating global confusion and pacman-like behaveiour of students, and teachers.
What ever happens, teacher is always right. In case you heard a teacher say something wrong, you heard it wrong. If you ask a question and get a wrong answer, it turns out that it's not the teacher's answer that's wrong - you'r question is wrong.
Seems kinda like a sect, doesn't it?
Here's my drawing (in flash 8), to further explain u the situation...
Anyway, soon (tomorrow, prehaps) there'll be more on my school.
Sorry if I made some spelling misstakes...
Thank's for reading :D
A dll problem.
Posted on January 29, 2007 at 12:22
Whenever I run a game, I get an error saying DSOUND.dll not found (blahblah) could not initialize direct sound. I have downloaded DSOUND.dll and put it in C:WindowsSystem
expecting it to work, but it doesn't. So now in any game, whenever I am supposed to hear a s sound, the game becomes choppy. What should I do?
I'm leaving Earth. Hopefully they have internet on Mars.
Posted on January 25, 2007 at 14:46
I just had one of those great ideas, a plan for a device that will (would) be an almighty tool in school&exam cheating. The idea is to use UV lamp and a pen that writes with invisible ink, made of raw potatoes that contain farinaceous. The UV light itself is invisible, and even when the lamp (shaped like the pen) is pointed towards the ink, it's invisible. What's the key? A filter. A thin, plastic filter (that is usually white, like on neon bulbs, but I read it can be transparent) that can be "glued" to glasses. This would allow you to see the ink, without anyone knowing. The only way to reveal the ink (when it dries) is to expose it to 250 degrees (Celsius), but I doubt that teacher would roast your table.
Then my little sister told me "you can buy one of those in China town"... Man, was I pissed off! Why is it, that anything I come up with is already invented by China, Tesla, Darwin, NASA, or Sony ???
That's why I decided to move to Mars. Hopefully they have internet there... If I find any life forms, I can spread my inventions, without worrying about copyright, cause thise lifeforms are probably single-cell organisams.
Okay, I'm on mars now. I seem to have a good connection here, so it's all good. In case you wondered how do Mars citizens look, I made a pic, with my special space camera.
The Network Siege
Posted on January 19, 2007 at 13:22
Since my friend, who made some graphics for The Network Siege left the project (He finds WoW more important), I am forced to work on my own. I have re-designed some graphics, and tried to think of the way to avoid the ugly-gm-effect, as you suggested. Unfortunately, I won't be able to do both, graphic and programming on my own, so I invite anyone who wants to participate, to work with me on TNS. His graphics will be in the game (if they're good) and his name in the credits. Right now, all graphics are by me, since I changed the buttons from the main menu, which were the only sprites my friend made for TNS.
I would also need some help with sounds and music, especially sounds. The poor sounds you heard were recorded from Windows speech. They were supposed to sound a bit robotic, but Windows Speech just made it look (sound, i mean) ugly.
If anyone is willing to group up with me, PM me.
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