RobbieE

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Joined May 10, 2007
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Newgame RF
Posted on August 16, 2007 at 00:08

Well i've been working on a new game today, I've actually had the idea for a few years but I don't know if i'll implement what I originaly had in this one maybe in the second one if i make one.

Basically you play as a spaceship defending earth from something but as you complete each level or a set of levels you warp to a different deminsion in search of the aliens and each demenision is a different era of graphics

So you say start off in a 4bit world but once you defeat the boss thing you would than warp into a 8 bit world than a 16bit, 32bit until you reach a 64bit world and defeat the enemy.

Its just a small little game, in many ways actually the game screen is meant to be tiny.

<img src="http://64digits.com/users/RobbieE/RF.PNG">
Thats just a w.i.p. screenshot, Trying to get the feel of older style graphics :)


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How can you simulate a 64bit world if Game Maker is only 32bit?
Posted by CyrusRoberto August 16, 2007 3:01 - 5.8 years ago
| [#1]

george he's talking about bits-per-pixel, not instruction pipe width

or at least i hope he is
Posted by beam August 16, 2007 5:30 - 5.8 years ago
| [#2]

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