I was just going through my old posts and remembered that this was a site about game dev, wasn't it? Most of my posts here were shamelessly promoting things I was working on, so for old timesies sake, here's what I'm working on right now.
The idea is primarily that I really like making MMOs, but my ambitions usually outgrow my ability to produce, so I've tried to ... Continue reading.
well it's about time I come back through here and say some words. i really don't know what to say though. i am lost in my own life. i don't know what to do. i have a job interview thingy coming up and maybe that will help but im still worried
still i just think and think. all I can do is think, as it seems there is no action i can take to progress the story forward currently, no matter how much I would like to do such a thing.
but hi 64d. i miss you
A tiny Html5 puzzle game in 13 kilobytes. You know why.
Play on itch.io: https://jani-nykanen.itch.io/puzzlesnake13k
Source code on Github: https://github.com/jani-nykanen/puzzle-snake-13k
Legion of Eternity: New card art - February 2019
https://i.gjcdn.net/data/fireside/posts/9/83/563583/med... Continue reading.
One minute you're posting to 64digits in 2016 regretting that you left it a year and a half, next thing you know it's 2019, you've managed to leave it TWO AND A HALF years, the entire site is completely different, and you're legally recognised as a woman. Life is weird.
ANYWAY, I'm glad to see 64digits lives on. This place always gives me a burst of nostalgia every time I visit - it's about the only place that still exists from when I was starting up as a GameMaker user (in 2003) and I sti... Continue reading.
Hey guys the second dev log episode is up covering the progress made for this month, check it out and leave a comment! Cheers and enjoy! https://youtu.be/RpC4uG1wNXA
It's time for me to end Sector Six content development.
For the last several months I've been switching between working on Sector Six and Light of the Locked World.
I love both of the games, but I want to dedicate all of my time to LOTLW, and I can't do much to Sector Six to make it better.
What I can do, I'll try to do with the final update.
This is what it will contain:
The most wanted Sector Six feature! Continue reading.
Well, not really.
c_str = "";
n = 1;
is_loaded = false;
String::String( const char* s ) :
c_str = s;
n = 0;
while( s ) ++n;
++n; Continue reading.
And one extra that is not part of the "trilogy"
Hey guys, I’ve just released my very first video Dev log. Join me in this journey as I start from scratch on a game project about building your home in a dark world filled with intelligent monster that are not just attack patterns! Hope to see you there https://youtu.be/Fd1sNjk1Ic4
This update adds much-needed challenge for players with really high power level spaceships, improved vendors, many quality of life changes based on player feedback, and important fixes.
New endgame activity: Absolute Deterioration
This is the end of your invincibility. All of the worst instances collapsed to form absolute deterioration.
In this vortex of nightmare incarnations, your enemies will become more and more powerful, until your strongest weapons and best tact... Continue reading.