Recent Posts

Nighthawk posted on March 18, 2019 at 5:12 PM

Talking about my latest MMORPG

Hey all,

I was just going through my old posts and remembered that this was a site about game dev, wasn't it? Most of my posts here were shamelessly promoting things I was working on, so for old timesies sake, here's what I'm working on right now.

The idea is primarily that I really like making MMOs, but my ambitions usually outgrow my ability to produce, so I've tried to ... Continue reading.

MahFreenAmeh posted on March 13, 2019 at 1:08 AM

another day

well it's about time I come back through here and say some words. i really don't know what to say though. i am lost in my own life. i don't know what to do. i have a job interview thingy coming up and maybe that will help but im still worried
still i just think and think. all I can do is think, as it seems there is no action i can take to progress the story forward currently, no matter how much I would like to do such a thing. 

but hi 64d. i miss you 

Jani_Nykanen posted on March 11, 2019 at 8:44 AM


A tiny Html5 puzzle game in 13 kilobytes. You know why.

Play on

Source code on Github:

Zuurix posted on March 03, 2019 at 7:28 PM

LoE: New card art - February 2019

Legion of Eternity: New card art - February 2019
Stygian Planeliner
Silstad Torian
Quadron Degenerator Continue reading.

Notalot posted on March 01, 2019 at 6:05 PM

29 Months

One minute you're posting to 64digits in 2016 regretting that you left it a year and a half, next thing you know it's 2019, you've managed to leave it TWO AND A HALF years, the entire site is completely different, and you're legally recognised as a woman. Life is weird.

ANYWAY, I'm glad to see 64digits lives on. This place always gives me a burst of nostalgia every time I visit - it's about the only place that still exists from when I was starting up as a GameMaker user (in 2003) and I sti... Continue reading.

Littlebear posted on February 28, 2019 at 9:18 PM

Second devlog is out!

Hey guys the second dev log episode is up covering the progress made for this month, check it out and leave a comment! Cheers and enjoy!

Zuurix posted on February 27, 2019 at 2:58 PM

Echo #108: The last content update

It's time for me to end Sector Six content development.

For the last several months I've been switching between working on Sector Six and Light of the Locked World.
I love both of the games, but I want to dedicate all of my time to LOTLW, and I can't do much to Sector Six to make it better.

What I can do, I'll try to do with the final update.

This is what it will contain:

Item sorting:

The most wanted Sector Six feature! Continue reading.

Jani_Nykanen posted on February 25, 2019 at 8:02 PM

A terribly long blog post on DOS development

Well, not really.

Crazy Star posted on February 21, 2019 at 9:07 PM

String blog

#include "ggs_string.h"
namespace G
  String::String() :
    c_str = "";
    n = 1;
    is_loaded = false;
  String::String( const char* s ) :
    c_str = s;
    n = 0;
    while( s ) ++n;
    ++n; Continue reading.

Jani_Nykanen posted on February 05, 2019 at 8:27 PM

Nightmares with Grfffield

And one extra that is not part of the "trilogy"

Littlebear posted on January 30, 2019 at 5:09 AM

My first video Dev log for The Abyss

Hey guys, I’ve just released my very first video Dev log. Join me in this journey as I start from scratch on a game project about building your home in a dark world filled with intelligent monster that are not just attack patterns! Hope to see you there

Zuurix posted on January 27, 2019 at 8:47 PM

Sector Six update! New endgame activity and vendor rework

This update adds much-needed challenge for players with really high power level spaceships, improved vendors, many quality of life changes based on player feedback, and important fixes.

New endgame activity: Absolute Deterioration

This is the end of your invincibility. All of the worst instances collapsed to form absolute deterioration.
In this vortex of nightmare incarnations, your enemies will become more and more powerful, until your strongest weapons and best tact... Continue reading.