8.0 (8 votes)
    March 13, 2007
Dev - DB/form (refering to updated - check code)
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2StepWall is a simple game I thought of while bored at some boring place.Wondered if I could cover a grid by moving twice and then drawing an X

2StepWall's goal is to make the level have no more blue.To do so,you must use the mouse and clicking on adjacent squares.Every 2 moves a wall will be created in front of you.In the case that you incapacitate yourself of victory,click the right button.Press F4 and then ENTER to increase scale.This game has 50 levels,you can choose any of them by changing 2StepWall.ini

Have fun

Credits to Polyestrene Man's Absolute Zero for inspiring me to create my own MIDI

Target platforms:

This game is kinda fun. The only thing I disliked was the size of the window. 9/10
Posted by Kilin March 13, 2007 10:07 - 10.8 years ago
| [#01]

That was pretty hard, it took me a fairly long time to get a hang of it but once i did i liked. Its a very nice original game. It's probably not anything that I could play again and again. It didn't have any glitches that I could find and did exactly what you said it would do, nice job. 8/10
Posted by FireGhost March 13, 2007 16:02 - 10.8 years ago
| [#02]

Ya,its not meant to be the game you keep forever,just the game you keep for a few minutes of fun.Or when you're bored,which is why its somewhat better on paper
Posted by s March 13, 2007 17:11 - 10.8 years ago
| [#03]

I unzipped the first time (said file already existed when I got it again), but it works this time. Now this is something! It's like, yes...the graphics and sound are quite ordinary, but the idea behind this...I like it. I love an original puzzle game. I never saw anything that plays like this and it gets you thinking. As something you would play at work as a time waster on your desktop it rocks. Would be nice to have a larger screen with some "objects and textures" and some background music thrown in. I love things like "Lights Out" and puzzle handhelds. I think this would be a nice handheld game for on the go for the concept. 8/10
Posted by Balding Chimp March 17, 2007 17:20 - 10.8 years ago
| [#04]

Press F4 for Fullscreen,ENTER for scaled
The images are all code drawn,besides the blue(background tiled)
Posted by s March 17, 2007 18:27 - 10.8 years ago
| [#05]

Yeah, better that way, but textures and music would still add alot. Like rendered walls and such. Sure you cant make a handheld out of this?...I wouldn't be bored at work so much ;)
Posted by Balding Chimp March 17, 2007 19:38 - 10.8 years ago
| [#06]

I mention how that'd be better,but I don't know how handheld stuff is made
I personally make it portable with the archaic things known as graphite and oddly processed wood

And I like it being small and simple in view.The music...well,I wanted to make this from scratch as much as can be with GM,and trust me,my MIDIs are not the greatest.And then there is the MIDIhiccup(ya,this is GM5)So basically,silence allows you to choose the music with WindowsMediaPlayer
Posted by s March 17, 2007 21:13 - 10.8 years ago
| [#07]

It was fun and cool. It did get difficult, but I found ways around that. Are you supposed to be able to make a red thing appear over an already green one and then be able to still go there? Or is that a glitch? Either way, this is a good idea. Good job, 9/10.
Posted by Crane-ium March 18, 2007 13:01 - 10.8 years ago
| [#08]

That is not a glitch,it is a bug that I will debug
That's what happens when you take out code you forgot the purpose of
Posted by s March 18, 2007 14:39 - 10.8 years ago
| [#09]

I would really ike to see your game but I just can't download it. I dunno if it's my PC or sumthin else but the download starts and ends way to soon. Too bad, after reading these comments i was really lookin forward to it!
Posted by DJ Motion May 30, 2007 17:04 - 10.6 years ago
| [#10]

Jake is evil.
Posted by JoshDreamland August 13, 2007 10:09 - 10.4 years ago
| [#11]

Very creative, 10/10 just for that.
Posted by ludamad August 18, 2007 2:59 - 10.3 years ago
| [#12]

pretty good but could be larger (both the size of the window, and the length of the game)
Posted by Moikle November 29, 2007 12:51 - 10.1 years ago
| [#13]

Posted by PY May 05, 2008 15:31 - 9.6 years ago
| [#14]

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