Information

Author:
    DevonX
Rating:
    8.3 (7 votes)
Type:
    Example
Language:
    GM 6
Reviews:
    None
Submitted:
    April 15, 2007
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (720)
Dev - make AJAX
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3D Mouse Implementation
Alright. This example shows how your can find 3D coordinates depending on where the camera is pointed to. It basically "shoots a ray" as far as it can go without hitting anything. After that is done, the coordinates of the endpoint is where in 3D you are looking. I have included both the example, and a quick use of it where you click to move (in 3D). I can think of many uses of this, and I'm sure you can too.


Target platforms:



this is quite... interesting... doesn't move to smoothly... although it looks kinda cool. so... em...7/10
Posted by DarkSoulcalibur April 15, 2007 13:41 - 10.4 years ago
| [#1]

Awesome!
Posted by knighty April 15, 2007 14:02 - 10.4 years ago
| [#2]

You impress me. =)
10/10
Posted by WaleedAmer April 15, 2007 14:40 - 10.4 years ago
| [#3]

<b>Nice!</b>

This could be helpful for a few people I think.
Posted by Coffee April 15, 2007 18:54 - 10.4 years ago
| [#4]

could you do an rts selection (rectangle) example using this? I tried with another example.... and failed miserably.
Posted by Izzet April 16, 2007 7:05 - 10.4 years ago
| [#5]

the title of this example is misleading; the example doesnt actually use 3d mouse, but rather is a bullet-floor detection system Fairly nice. though it doesnt match up with Mechanikos's example on Yourself's mouse scripts.
Posted by abacus April 16, 2007 7:26 - 10.4 years ago
| [#6]

I'm going to modify this soon so that instead of flat floors, it will work on bumpy terrain too.
Posted by DevonX April 16, 2007 9:06 - 10.4 years ago
| [#7]

Not very precise nor very fast. Needs polish. But good =)
Posted by SpectreNectar April 16, 2007 10:21 - 10.4 years ago
| [#8]

not so bad handy for 3d.
^_^
9/10
Posted by Dragonos April 16, 2007 21:56 - 10.4 years ago
| [#9]

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