7.8 (10 votes)
    May 06, 2007
Dev - DB/form (refering to updated - check code)
    DOWNLOAD (502)
Dev - make AJAX
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Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
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Dev - In the submission form, you can now upload a banner image
Logo Maker v2.2RC
Make avatars, logos, userbars, banners and etc using text, gradient shapes, preloaded images, your own images and etc with functions such as scaling, mirroring, rotating, colorizing and etc.
Here is an example of what it can do:

>Added an ability to add a layer name
>Better help file (i hope so).
>Rearranged interface
This is only a release cnadidate, meaning this is just a test to show you how the final one is gonna look like.
If you see a bug, report it. If you see a file called game_errors at anytime in the Logo Maker v2 Folder, close and send the text to me at [email protected]
You may then reopen logo maker if you wish.
>Uses both get_opne and get_save
>Import different file types besides .bmp
>Import with the imported image size
>Now you don't need a color for use of transparent images. If you have the GIMP or other Image editors,
you can save as a GIF with a transparent BG and import it.
>Layers are doubled (you can now have 20 layers)
>You can now add text (change color, font and edit text)
>Infinite amount of layers (well, as much as the program can let you.
>Window resizable and maxamizable.
>Inputs to enter a layer number or scale value and other transformations.
>More images
>Now displays info (mouse position, current layer, total number of layers and etc).
>Added a export button to the GUI
>Added more shortcuts
>Changed the buttons' layout
>Added custom loading screen
>Added a delete layer button
>Added a help button
Upcoming for next version/Later Updates:
>Will have extras like dress up game.

if you have any suggestions, go to -> Forms.

This is just a release candidate, so later I'll add features like tooltips when you hover over buttons.

Target platforms:

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Woo really good i like it but i get an error if i wanna choose a font that not exist.

i think a 9/10
a shame of the errors
Posted by Reflex Productions May 06, 2007 10:46 - 10.3 years ago
| [#01]

ok another error if you strike out the webpage adress in the browser and write a new one you get an errror, 8/10
Posted by bjoggi May 06, 2007 11:43 - 10.3 years ago
| [#02]

That is great, i didnt find the error as i didnt look throught all the fonts but, it still deserves 10/10, the font error will be really easy to fix, nice job. Good idea
Posted by turbo_toons May 06, 2007 12:14 - 10.3 years ago
| [#03]

erm why is the rating 0, i rated it 10

bjoggi rated it 9

Reflex productions rated it 9

Posted by turbo_toons May 06, 2007 12:15 - 10.3 years ago
| [#04]

Nice but.. not easy to use... lolz.
Posted by Joysurrender May 06, 2007 12:39 - 10.3 years ago
| [#05]

Could sure use a description of tools. If there was one I didn't see it. Which means it's not obvious enough.
Posted by SpectreNectar May 06, 2007 15:40 - 10.3 years ago
| [#06]

Posted by Xxypher May 06, 2007 15:51 - 10.3 years ago
| [#07]

...0/10? I just rated it 8
Posted by Xxypher May 06, 2007 15:52 - 10.3 years ago
| [#08]

thx guys. Sorry for the bugs. I'll inlcude more description in the helpfile next time. I didn't expect to get alot of good scores, i thougth i'd get at least one criticism.
Posted by ABL-Comics May 06, 2007 16:00 - 10.3 years ago
| [#09]

instead of asking for the file location, use get_open_filename("bmp|*.bmp","")

also it was very hard to use. Maybe an object that describes the action of the button when you move your mouse over it?

Most of the buttons didn't seem to do anything.
Posted by noshenim May 06, 2007 18:43 - 10.3 years ago
| [#10]

Its ok, not really "flexible" =/
Posted by Coffee May 06, 2007 20:46 - 10.3 years ago
| [#11]

yeah, on my latest one i am still working on, i used get_open.

Some buttons like the edit text or font color needs to have atext object. And how many of you actually read the help file?
Posted by ABL-Comics May 06, 2007 22:23 - 10.3 years ago
| [#12]

Yeah, the help file was helpful, but it wasn't organised and needed a few more info. My next one, I'm gonna make it more organized and more info.
Posted by ABL-Comics May 06, 2007 22:25 - 10.3 years ago
| [#13]

It had good interface... for the buttons. It was hard to control the text, and I didnt know how to change the brick sprite. It would help if the button explainations was in-game instead of a pdf.

Posted by Alert Games May 07, 2007 16:58 - 10.3 years ago
| [#14]

Pretty neat, but not very useful. It really needs some tooltips on the button, and only mouse needed. Having to switch to the keyboard isn't very good for a graphics program. 7/10
Posted by SquareWheel May 07, 2007 19:30 - 10.3 years ago
| [#15]

It was extremely confusing to use. It had nice buttons and everything though. The setup looked nice overall though.

Uhh...8/10...I think you really need to clarify things. Maybe make an explanation appear over a button the mouse is over...
Posted by Crane-ium May 08, 2007 1:48 - 10.3 years ago
| [#16]

It looked nice, but the buttons were a little confusing... i gave up after five minutes of fidgeting... it could use a little work, but in the end, it's like a diamond in the rough... 7/10
Posted by Trogdor May 08, 2007 11:01 - 10.3 years ago
| [#17]

I read the help file... didn't help.
Maybe put an example of how to create a simple thing with it?
Posted by noshenim May 08, 2007 18:33 - 10.3 years ago
| [#18]

Hey, i've got a question... why does it say we downloaded v2, but the room caption is v1?
Posted by Trogdor May 09, 2007 10:59 - 10.3 years ago
| [#19]

does it save as .ico?
Posted by Senar May 09, 2007 18:49 - 10.3 years ago
| [#20]

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