Information

Author:
    jsorgeagames
Rating:
    5.9 (8 votes)
Type:
    Example
Language:
    GM 6
Reviews:
    None
Submitted:
    July 14, 2007
Dev - DB/form (refering to updated - check code)
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    DOWNLOAD (479)
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Isometric Tank
This example uses variables and point_direction() to make the image index of an isometric sprite turn towards the mouse.


Target platforms:



Kinda original example and cool graphics! Did you make the tank yourself? 7/10
Posted by JID July 14, 2007 18:18 - 10.4 years ago
| [#01]

this is not very original >_>
Posted by Ph0x July 14, 2007 21:29 - 10.4 years ago
| [#02]

I didn't make the tank, I got it from Reiner's Tilesets.
@xXchaoXx: What's not original about it? I've searched on this site and there aren't any other examples like this.
Posted by jsorgeagames July 15, 2007 0:29 - 10.4 years ago
| [#03]

You could of at least made the turret turning limited
The reason there isn't an example for this is because you are simply showing us a single function
Posted by s July 15, 2007 7:12 - 10.4 years ago
| [#04]

Actually, Serprex, I showed you guys three functions. Shooting, Rotating the base, and the Turret. If I'm doing the math correctly, then that's...3.
DUH.
Posted by jsorgeagames July 15, 2007 16:26 - 10.4 years ago
| [#05]

...is this an example of shooting?I'd hope not,the point was that you could choose an image_index based on a point_direction()
Along with that you seem to advertise the sprite being isometric?Ya,that seemed redundant(specially since you didn't make it...)
Posted by s July 15, 2007 16:54 - 10.4 years ago
| [#06]

Well.. it's pretty nice..
Posted by Joysurrender July 16, 2007 1:16 - 10.4 years ago
| [#07]

gm6 Not bad. YOU PASS!!! 10/10
Posted by Go Bologna July 16, 2007 3:14 - 10.4 years ago
| [#08]

That's pretty cool. How do you make isometric sprites?
The method is only useful to me if I use original sprites. 7/10
Posted by Afromonkey0 July 18, 2007 2:58 - 10.4 years ago
| [#09]

You need to be a good 3D modeler and you need a good 3D modeler.
Unfortunately, I am a good 3D modeler but I have a crappy 3D modeler.
Posted by jsorgeagames July 18, 2007 3:24 - 10.4 years ago
| [#10]

Or you can try drawing them, because of the 3D stuff's problems and you can never get the angle of the camera quite right.
Posted by jsorgeagames July 22, 2007 16:00 - 10.4 years ago
| [#11]

Don't judge your graphics based on your modeler.Really,you could just get Anim8or
Posted by s August 16, 2007 11:29 - 10.3 years ago
| [#12]

Or blender is free too.. But i do stick to Anim8or :)
Posted by Wolfprogramming August 28, 2007 7:22 - 10.3 years ago
| [#13]

quote:You need to be a good 3D modeler and you need a good 3D modeler

OHH! I dident even think of doing that! Because you make the model and then take different pictures of it!! Great idea! and sence you helped me, I will help you! use blender.org

it doesent support game maker but it works wonders, and its free! and if you know Python scripting, then you can make and use a script on it so game maker WILL support it! :)

PS: This is a great example, I liked the isometric veiws, 10/10 because it helped me ALOT
Posted by FyerEgg January 13, 2008 18:26 - 9.9 years ago
| [#14]

I know about Blender. For some reason,it won't work on my comp. I use Art Of Illusion, it's pretty good... until your current version gets lost.
Posted by jsorgeagames March 08, 2008 20:09 - 9.8 years ago
| [#15]

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