(1 more votes required)
    GM 6
    December 01, 2007
Dev - DB/form (refering to updated - check code)
    DOWNLOAD (390)
Dev - make AJAX
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[JSG] Angled Sprites
This is a simple example for angling sprites on slopes and such.
What it does is it creates 10,000 instances of obj_Angle and then deletes all of them that aren't on the landscape.
Then the player smoothly rotates (you can change the speed) to point to the nearest obj_Angle.
This example uses fake gravity, so if you are using this directly for a game, you'll have to change it.
Also, the player will sometimes sink halfway below the ground. To fix this, the example makes the player bob back up (you can change the speed).

> Snow
> Fade in
> Edge fade
> Smooth movement

Target platforms:

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.....didn't like it :(
Posted by ampou December 01, 2007 13:53 - 10.1 years ago
| [#1]

and doesnt work, it sinks or it flys.
Posted by jeroenman December 01, 2007 15:14 - 10.1 years ago
| [#2]

10,000? daaannnggg, Still, a quite good purty example there. ;)
I love everything in it but the fake gravity.
Posted by Zac1790 December 02, 2007 13:26 - 10 years ago
| [#3]

Yeah, Zac: I was kinda uninspired.

jeroenman, you can change the speed of its bobbing and walking speed, and in this example it is meant to fly (because the player is on a snowboard, and you fly when you go off jumps, right?)
Posted by jsorgeagames December 05, 2007 19:11 - 10 years ago
| [#4]

K, you've gone too far now
10K is silly. Especially when the resulting system lacks accuracy
Posted by s December 07, 2007 15:45 - 10 years ago
| [#5]

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