Information

Author:
    jsorgeagames
Rating:
    N/A
(1 more votes required)
Type:
    Example
Language:
    GM 6
Reviews:
    None
Submitted:
    December 01, 2007
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (390)
Dev - make AJAX
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[JSG] Angled Sprites
This is a simple example for angling sprites on slopes and such.
What it does is it creates 10,000 instances of obj_Angle and then deletes all of them that aren't on the landscape.
Then the player smoothly rotates (you can change the speed) to point to the nearest obj_Angle.
This example uses fake gravity, so if you are using this directly for a game, you'll have to change it.
Also, the player will sometimes sink halfway below the ground. To fix this, the example makes the player bob back up (you can change the speed).

Effects:
> Snow
> Fade in
> Edge fade
> Smooth movement


Target platforms:



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.....didn't like it :(
Posted by ampou December 01, 2007 13:53 - 10.1 years ago
| [#1]

and doesnt work, it sinks or it flys.
Posted by jeroenman December 01, 2007 15:14 - 10.1 years ago
| [#2]

10,000? daaannnggg, Still, a quite good purty example there. ;)
I love everything in it but the fake gravity.
8/10
Posted by Zac1790 December 02, 2007 13:26 - 10 years ago
| [#3]

Yeah, Zac: I was kinda uninspired.

jeroenman, you can change the speed of its bobbing and walking speed, and in this example it is meant to fly (because the player is on a snowboard, and you fly when you go off jumps, right?)
Posted by jsorgeagames December 05, 2007 19:11 - 10 years ago
| [#4]

K, you've gone too far now
10K is silly. Especially when the resulting system lacks accuracy
Posted by s December 07, 2007 15:45 - 10 years ago
| [#5]

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