Information

Author:
    Chaos In A Can
Rating:
    0.0 (18 votes)
Type:
    Example
Language:
    GM 6
Reviews:
    None
Submitted:
    June 13, 2008
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (483)
Dev - make AJAX
Screenshots (3)
Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
Sprite Splitting Script
This is a script that can be used to cut images in two along any line.

It takes a sprite and a line and generates two new sprites, one on each side of the line.


Press F1 for info and demo controls.

Have fun cutting creepy four-eyed people apart!

(It takes a moment to generate the sprites. It's unnoticable when cutting a few things apart at once, but if you have a slow computer, I would not recommend trying to reproduce screenshot #3. =)


Target platforms:



38 Results
1 2 Next

Best. Display Pic. Ever.
Posted by Rez June 13, 2008 18:42 - 9.5 years ago
| [#01]

7 stars for letting do what i have always wanted to do to mr.bean.
Posted by sludgames June 13, 2008 18:52 - 9.5 years ago
| [#02]

Extremly cool!:) 10/10!
Posted by Markolainen89 June 13, 2008 18:57 - 9.5 years ago
| [#03]

Really cool! 10/10! 4-eyed Rowan Atkinson FTW
Posted by johnhardboiled June 13, 2008 19:46 - 9.5 years ago
| [#04]

MR BEAN!!!
Posted by mesenberg June 13, 2008 20:10 - 9.5 years ago
| [#05]

Cool.. But when splitting many sprites at the same time... LAG!

Still 9/10
Posted by raz June 13, 2008 20:18 - 9.5 years ago
| [#06]

Really nice, I always wanted to cut Mr. Bean up into a fine dust. 9/10 - I'm taking one out just because you 'adapted' from GearGod's script :P
Posted by Zac1790 June 13, 2008 20:27 - 9.5 years ago
| [#07]

Lags a bit, other than that though, it's brilliant, I love this example, so fun to play with! 9/10
Posted by Nighthawk June 13, 2008 20:43 - 9.5 years ago
| [#08]

Yeah, it lags when you cut a whole bunch of stuff.
Creating 1 new surface and 4 new sprites times however many things you cut throught is bound to take a while. (2 of the sprites are intermdiate steps and are deleted shortly after they're created)

I made this a while ago, so I honestly can't remember if I used any of GearGOD's code.
I'm pretty sure though that I only used the technique he found and at least 97.3% of the code is my own, so 'adapted' is probably the wrong word.

Anyways, thanks for the feedback!
Posted by Chaos In A Can June 13, 2008 21:16 - 9.5 years ago
| [#09]

HAHAHA XD

Epic, definately using.

Wait until melee sees this, he loves Mr. Bean.
Posted by Obelisk June 13, 2008 21:41 - 9.5 years ago
| [#10]

very good
Posted by MMS June 14, 2008 1:45 - 9.5 years ago
| [#11]

Ah now this is useful. 10/10
Posted by Juju June 14, 2008 4:34 - 9.5 years ago
| [#12]

Eeveryone loves mr. Bean
Posted by Mat June 14, 2008 8:06 - 9.5 years ago
| [#13]

Fun to play with. =D

DIE Mr. Bean
Posted by Cpsgames June 14, 2008 8:10 - 9.5 years ago
| [#14]

YOU KILLED MR. BEAN ='<
Posted by StevenOBrien June 14, 2008 10:18 - 9.5 years ago
| [#15]

its fun to make it laggy as hell. and make a nice thin layer of mr bean. works good
Posted by Alert Games June 14, 2008 10:54 - 9.5 years ago
| [#16]

This example works perfectly, I really loved it. 10/10
Posted by Aistarin June 14, 2008 13:40 - 9.5 years ago
| [#17]

can I plz have a .exe please?
you know why
>____<
Posted by noshenim June 14, 2008 14:18 - 9.5 years ago
| [#18]

Here's an .exe for the GM7 challenged out there.
http://64digits.com/users/Chaos%20In%20A%20Can/sprite_split.zip
Posted by Chaos In A Can June 14, 2008 14:49 - 9.5 years ago
| [#19]

tyvm
Posted by noshenim June 15, 2008 1:24 - 9.5 years ago
| [#20]

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