Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
Basic instructions are in-game. However, I highly encourage *READING* the complete >>DOCS<< for the game as it explains all the concepts for the game. Especially, dealing with hole-in-one concepts and platform - boundary provisions.... Along, with a whole slew of otherwise; subjective head scratching at a glance..
To start to end this project is completed around the original principal concept I started with. Therefore, commenting will be disabled aside from community commenting..
NOTE: WEBGL is not needed to play Power Putt. Also, If you have modified your browser's font settings. It will have a direct effect on Power Putt. All the browsers that I've tested Power Putt on, were left at the default settings..
NOTE: On small device's, there may or not be sound.. It depends on the conformity of the device to the HTML5 standard... Sorry for the inconvenience....
NOTE: Mini-games are meant to be challenging. In addition, for the most part, are transparent to each other. Read the docs concerning mini-games for more info.
Cue-ball: like the game pool. Except, only cue-balls are used(saving memory and file space for HTML5 format). Flashing emitters are used as holes. The primary hole-in-one can be hit as well for lesser score.
Hoops: An orange basket ball is randomly placed at the start of each zone. The basket hoop is placed randomly in three places: Far left,center,and far right. Hitting the hoop with the basket ball gives a huge score and trick-shot bonus. If hit with the player's main ball(only on the falling of it)a bonus is earned as the ball goes through the hoop. The latter bonus can achieve over a million in score and 500 in trick-shot bonus.
For those who want to try online here ya go:
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