Sakura - A Spring Bullet Hell Prototype
Posted on May 01, 2014 at 8:53 AM
A little something I put together for the 64DSC. I originally started in Unity, because I was going to make a bullet hell for PC and mobile with 3D characters.
RoffleWafl did the sprites and artwork, and I took care of the music and programming. We split the level design.
This is only a few days worth of work. I've been busy with my new full-time job, and I also had time management and motivation issues. I'm hoping to be able to do quite a bit more with the Unity version of the game. I won't be working on this prototype version anymore.
If you want to check out the shell I've been working on in Unity, you can look here:
There's no game overs, because I know some people here aren't very good at bullet hell games.
WASD = move
Mouse movement = aim
Left click = shoot
Shift = slow down + show hitbox
Comments are currently disabled on games.