Posted on March 27, 2008 at 10:01 AM
"Shumps!" is an incomplete game experiment, sleeping on my hard drive for quite some time. I found it, and made it about 4 to 5 times better, by adding more and more to it, and actually giving the game a purpose, not just some engine with 2 levels (I still have those 2 levels in the .gmk, the game just ends before that :P)
The screen is divided up into 3 different sections. If the mouse is in the region to the left, your shump moves left, if it's in the right region, it moves right. The middle region keeps the shump stationary.
Now, there's also more to this. There are spikes, floating energy balls, walls that fall from above, witty help messages, and a fly-mode item (explained in-game).
Along with this, I have made a little story, which you can easily see is influenced by Portal.
Things that might come:
-A "bonus pack" of "behind the story" txt documents (unlocked by beating the game)
This game is most enjoyable in fullscreen, window mode is just too small. :P
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