Collisionfree animation

by Crazy Star

Posted on August 06, 2005 at 9:01 PM

Here's another "usefull" example :D

What this does is it prevent's sprites from getting stuck in walls by moving away from them. If they can't move away they don't change.

(Don't be fooled by the screenshot this isn't super fast.. so use with care as I've heard mentioned somewhere ;))

Rokan commented August 16, 2006 at 7:32 PM
Wow, there's no comments? This is awesome! This must have taken ages to make. *favourites*

I'm going to have to search through the other examples and things you've made =]

9/10 from me; hoping for more things.
Crazy Star commented August 30, 2006 at 3:40 PM
There is now [=)]
Actually this didn't have take more than an hour if I remember correctly. I have yet to use this old thing in one of my platformer projects sadly.
smaksak commented September 03, 2006 at 8:44 PM
Very nice and useful!