Separating Axis Theorem, the

by Crazy Star


Posted on June 23, 2010 at 12:46 PM



Haven't tested this completely. But who cares.



Ferret commented June 23, 2010 at 4:37 PM
Pretty cool stuff, works really well too except when more than 2 collide. Some documentation would help make reading and understanding the code a lot faster. But overall some awesome work, I think I'm going to save it and tinker with it some more. 8/10
melee-master commented June 24, 2010 at 10:21 PM
SpectreNectar!
Crazy Star commented June 25, 2010 at 11:24 AM
Ferret
I thank you, I figure that some comments here and there would have made this a more enjoyable experience, however I was trying to prove a point that got lost somewhere along the way.... heh
More than 2 you say? I'll have a look, I guess when I'm merging this into my rpg wip..

Melee-Master
Yo, I wrote in your blog :)