Textboxs

by DevonX


Posted on February 26, 2007 at 9:20 AM



This is just a simple way that you can have those textboxs that you might find in old GBA Pokemon games, the stop the game, and roll out some text. This version includes that example itself (duh) and another .gm6 that shows you an easy use for it. This is very easily implemented into games even though everything is not right there in the script. You still have a little work to do, but only like 1 or 2 lines of code per set of textboxs.


Coffee commented February 26, 2007 at 9:19 AM
Hm, this is actually really good, one of the best textbox examples I've seen around, simple yet efficient. Well done.
Matsjiht commented February 26, 2007 at 2:02 PM
Mwah, it can help some people, but I think nobody would copy the script in their game. It's helpful to have a start, so you can make some differences in the script though. 7/10
Requiem commented February 26, 2007 at 3:25 PM
lol @ typo in the preview.
OL commented February 26, 2007 at 6:29 PM
I have the love for Engrish.
Graydon commented February 26, 2007 at 9:02 PM
Hail Hither.
DevonX commented February 26, 2007 at 9:32 PM
woops, lol, i havent seen the preview in so long, its been in the queue for a while. Thnx for the feedback people!
Coyote commented February 26, 2007 at 9:45 PM
Not bad, you should add a skip key. The documentation was well put together. 8/10
FireflyX commented February 26, 2007 at 10:54 PM
This has been done so many times before. However this is a particularly good example 8/10
LoserHands commented February 26, 2007 at 11:05 PM
I agree with Firefly... its pretty alright. Its basically a box but it has some very well put together mumbojumbo in thar. I'll give you an eight.
Crane-ium commented February 27, 2007 at 1:47 AM
OHHHH MUH' GAWD! I finally understand how to use those textboxes!!!!!!!!!!! WOOOO!!! Time to celebrate. 10/10 because I'm sooo happy. Cool example too, compared to other text box examples.
thepharaoh commented February 27, 2007 at 3:55 AM
Great example - It's good for simple dialogue for an RPG game.

10/10
LunchTime commented February 27, 2007 at 4:17 AM
Pretty cool, i liked it and it was smooth. 9/10
Jolt the Hedgehog commented July 14, 2007 at 12:57 PM
With some editing this is in my game. 9/10, it is very good for I have never really seen a textbox as simple as this.