A Journey to Eternity

by Jani_Nykanen

Posted on July 25, 2016 at 12:02 AM

Linux-players go to Game Jolt (http://gamejolt.com/games/a-journey-to-eternity/168176) or itch.io (https://jani-nykanen.itch.io/a-journey-to-eternity)

This game is still work-in-progress (but only a little!), bugs might occur. Some features like item icons are still missing. And I'm hungry.

Quick info:
A Journey to Eternity is a 2D metroidvania-like exploration platform action-adventure game. You play as Finisher #137. Your goal is to travel Eternity: Core and destroy Existence, so a new cycle may begin.


Arrow keys / D-pad or left analogue stick: Control character
Z: Jump
X: Attack
C: Throw shuriken (if you have any)
S: Use shield (if you have found it)
Esc: Quit (opens dialogue that asks you if you want to quit)
Enter: Pause
Ctrl + Q: Terminate (quits instantly)

Ferret commented July 25, 2016 at 12:02 AM
What a depressing opening D: And I certainly thought it was going to be Sci-fi because of it. I was very wrong, but not in a bad way.

This is a really cool game, and there is a lot more here for me to play. The game play is really hard, but I can get over it.

I highly recommend everyone to check this out.
S3xySeele commented July 25, 2016 at 12:12 AM
"Oh, one enemy... I can handle this."

Next screen:
"Three enemies? I'v..." RIP

Graphics are really nice though, and the premise is neato frito.
mrpete commented July 27, 2016 at 5:55 PM
Checked it out and I liked the intro. It ran smooth from the title screen but the main play would slow at times..... Which would mess with my rhythm. Aside from this the graphics and sounds were wonderful and left me with a classic feel.

Jani_Nykanen commented July 30, 2016 at 6:48 PM
Small update:
- You can now skip the starting intro by pressing enter or start button in the gamepad.
- Enemies are shown properly when screen transition is set to instant