This user leads a boring life.

Joined on May 29, 2006, 10:55 PM Visited on July 4, 2018, 11:39 PM

Obelisk posted on July 02, 2018 at 5:52 AM

hey fellers

What are your Switch friend codes?

Obelisk posted on March 03, 2016 at 1:18 PM

quick GM help

I'm messing with GM right now for the first time in ages. It has a lot more going for it now and I'm stoked for all these new features.

All I need to know is how I can "simulate" a keyboard_check_pressed or keyboard_check_released kind of scenario with the joystick.

For instance, for pressing down on the stick I have something like

if gamepad_axis_value(0,gp_axislv)>.25 {move down}

but I need to check exactly when it begins and ends

I think there's some voodoo magic trick that's something like


that returns 0 for nothing happening, 1 for the first step, 2 for the last step, and 3 for everything in between. But I don't remember how it works

who's got me

Obelisk posted on June 23, 2015 at 8:13 PM

my sweet child

Still figuring out the eyes. I put together a demo substance that simulates a dilating eye that can be tweaked on the fly:

The idea is that he'll look around the scene and show interest at certain things. With eyes as huge as his (with no eyelids (because lizards)), I think this would be one way to make him more expressive.

Some of you guys seemed pretty concerned about the mohawk. This version of Obel is older than the last and has had some time to grow out his crest. I'd like to have scenes featuring his younger baby self from the old days

my inspiration here is pretty obvious

It's worth noting that he won't be naked, but I'm struggling a bit to figure out what his outfit will look like. Suggestions are welcome. I've got some ideas floating around that are a little Star Wars-y with a bit of an American Southwest touch

More updates to come, stay tuned

The greatest composition in the history of mankind:

obel is yoshi on crack