Carny Death Peddlers
Posted on October 30, 2012 at 5:31 PM
Help Slappy the clown take back his amusement park from the undead and demonic forces building a portal to hell just before Halloween. Rejoice in smashing pumpkins, use anything at your disposal (knives, bombs, GUNS), give zombie Shakespeare English lessons, and be the last thing your foes ever chainsaw
before their demise in this S4D 2012 beat'em up, Carny Death Peddlers!
ludamad aka Adam Domurad - programming, game design, sound effects
ludamad's blog post: http://adam-dev-blog.blogspot.ca/2012/10/carny-death-peddlers-is-released.html
REZ aka Clay Bullard - art, content design
Glock & mr8bit - music, testing
Saving is automatic at the start of every battle.
You know when a battle starts because "FIGHT!" text will appear.
Progress before the next battle starts will not be saved.
s - charge punch when held, normal punch
d - push
z - backslide
x - block
space - use reserve item
m - mute
p - pause
(Note the next two weren't mentioned in game, will be in an update)
enter - skip text
F4 - toggle fullscreen
Note: This game seems to work, albeit without sound effects, under WINE.
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