64quest V 0.5

by V

Posted on January 15, 2007 at 1:56 AM

Yes... after many coca-cola drinks guzzled, and many boxes of cheeze-itz, it is finally here!

Version 0.5 has some new features, but the largest updates will be listed below
2 minibosses
3 bosses
12 enemies
almost 50 areas for you to explore (or more!)
2 summons
able to learn up to level 4 magic
Many characters you may already know from 64digits IE squeakyreaper, the coveted ciribot, etc...
7 major areas
A complete encyclopedia containing information on status effects, magic, summons, and the credits!
A new tutorial area

The list goes on, but I'll stop here. Be sure to give CONSTRUCTIVE CRITICISM!! Any posts irrelevant to the game, or are offensive to certain users, will be deleted. When commenting, please be sure to rate as well, and if you have any suggestions, please post them! It is also suggested you track the game, as this will be the last demo I will submit, but not the last update, so be sure to track this game if you want to see any more improvements!

left & right arrow keys - move
up arrow key - jump
space - cast selected spell
insert, home, and page up - set selected spell as a shortcut
delete, end, and page down - cast shortcut spell
number keys - select on spell menu
0 - previous spell menu

Again, let me thank you for downloading this demo!


P.S. You probably won't be bored for awhile, I played non-stop, rushed through without dying, and the game time reached up to one hour and fifteen minutes, so this is a HUGE demo.

tylerthemiler commented January 15, 2007 at 2:10 AM
First post! Can't download, not at home.
contrendo commented January 15, 2007 at 12:13 PM
Someway I love to hate this game. Or do i hate to love it? 7/10
Amarin commented January 15, 2007 at 2:17 PM
Yay. It's here. DLing.
Patrick7286 commented January 15, 2007 at 5:10 PM
the graphics could really use some work. the game kept freezing when i used a ctrl hint and when i used a lightning spell that i have no idea how i got.
twisterghost commented January 15, 2007 at 5:17 PM
Dont listen to them. The graphics were good, gameplay was good, music was perfect.
V commented January 15, 2007 at 5:19 PM
As for graphics, they might not change, except for the block graphics maybe. And the game was meant to kind of stop time when you use a control hint, and as for the lightning spell, that's pretty confusing for me. If you could get a screenshot, I could understand a bit better from what you're saying patrick.
ultim8p00 commented January 15, 2007 at 6:45 PM
very good game u got here
Graydon commented January 15, 2007 at 8:45 PM
Very good game, because of how it all fits together. I especially liked the music. 10/10
zagster commented January 16, 2007 at 1:47 AM
Good game but the teleporters had problems(they were so annoying because you get stuck in them) and the controls were somewhat confusing to me. 8/10
gtvg commented December 27, 2007 at 5:22 AM
Coke is bad for your esophagus 0_o
Jaxx commented January 08, 2008 at 4:05 PM
@ comment 1, And the point of posting that was...?

Anyway, fun game, mthe musik was good ^_^.