LOTLW Blog #1: The journey so far

Posted by Zuurix on June 9, 2019, 1:23 p.m.

Welcome to the first LOTLW development blog entry!

Light of the Locked World is what happens when old school MMORPG is turned into small, but dense RPG with local splitscreen multiplayer.

I have started working on it in 2018 October and serious development began in 2019 March, when I released …


Posted by Zuurix on May 1, 2019, 7:38 a.m.

By Alodic. Twitter: @AlodicBlac2

LoE: New card art - March 2019

Posted by Zuurix on April 3, 2019, 7:30 a.m.

New Estonia

Veneration Engine

Plague Symbiosis

By Alodic.

Follow Alodic on Twitter: @AlodicBlac2

The making of Sector Six - Images from 4 years of development

Posted by Zuurix on March 24, 2019, 11:57 a.m.

(Embedded Video)

Sector Six is done! (I swear!)

Thank you, funny 64Digits people, you made these 4 years easier =]

By the way, there is "A very special thanks to: 64Digits community" in game's story end credits =]

LoE: New card art - February 2019

Posted by Zuurix on March 3, 2019, 1:28 p.m.

Legion of Eternity: New card art - February 2019

Stygian Planeliner

Silstad Torian

Quadron Degenerator


Complexar Dynamo

Lieutenant Tomasz

By Alodic. Follow Alodic on Twitter: @AlodicBlac2

Echo #108: The last content update

Posted by Zuurix on Feb. 27, 2019, 8:58 a.m.

It's time for me to end Sector Six content development.

For the last several months I've been switching between working on Sector Six and Light of the Locked World.

I love both of the games, but I want to dedicate all of my time to LOTLW, and I can't do …

Sector Six update! New endgame activity and vendor rework

Posted by Zuurix on Jan. 27, 2019, 2:47 p.m.

This update adds much-needed challenge for players with really high power level spaceships, improved vendors, many quality of life changes based on player feedback, and important fixes.

New endgame activity: Absolute Deterioration

This is the end of your invincibility. All of the worst instances collapsed to form absolute deterioration.

In …

Games by Zuurix: 2018 and 2019

Posted by Zuurix on Jan. 1, 2019, 10:03 a.m.

2018 was a difficult year for me, but it was another year of growth, especially the second half of it.

I got flu two times, went to hackathon which was an unpleasant experience, I worked more than ever this year and had a hard time after Sector Six was released …

Echo #107: Vendor rework, new endgame activity, feedback

Posted by Zuurix on Dec. 11, 2018, 6:06 a.m.

Recent discounts have increased player count by a lot of and I've got a lot of feedback.

Because all of that, I decided to do one more big update - with so many sales and positive reviews, I think Sector Six earned it =]

The development of this update has …

Sector Six update! Weapon rework and new content!

Posted by Zuurix on Dec. 2, 2018, 8:59 a.m.

The biggest update since the release!

It makes all weapons useful, adds new relics and enemies for more variety, improves time attack missions, and more!

New enemy: Planar

Planar is an alternative version of sentinel.

It's a medium - threat level 2 - enemy.

Currently, it's the only enemy that …