Angry as

Posted by lo_lord on Dec. 24, 2009, 7:50 p.m.

Everyone come check out the new robosquid forums its been a fair hive of activity since its opened.

http://robosquid.com/forum/index.php

And…

Here's some games im working on.

Stealth game i started the other day.

http://www.64digits.com/download.php?name=Stealth.gif&id=47886

An Rts Game im working on, coming along really well.

http://www.64digits.com/download.php?name=Project_Whitefire_1.gif&id=47889

http://www.64digits.com/download.php?name=Project_Whitefire_2.gif&id=47890

http://www.64digits.com/download.php?name=Project_Whitefire_3.gif&id=47891

A 3d remake …

All Burnt Out

Posted by lo_lord on Sept. 17, 2008, 5:57 a.m.

Every gamemaker gets burnt out eventually. For me its on and off every month or two, ussually. This time it seems like its been going on forever. Every single project i start i get bored of with in a few minutes. When i say a few mintues i actaully mean …

Waiting for replys...

Posted by lo_lord on June 3, 2008, 8:53 p.m.

Every single time i release a game, i have to wait for what seems like forever to get replys. As i wait around i notice that all the games that already have 100 replys are geting more replys every hour or so. Are my games bad? It doesnt seem like …

Explodo-Shmup

Posted by lo_lord on April 1, 2008, 10:51 p.m.

I started this project quite a while back, got my mate Five damned dollarz to join the team. It quickly progressed into quite a good game. Anyway i left it for a while and just recently decided to polish it a bit more. I figured that its not going to …

3d fps

Posted by lo_lord on Feb. 25, 2007, 7:28 p.m.

I started this 3d fps the other day for a school project.

Right now im just trying to improve grafix. So i was wondering does anyone know any cool techneiques or effects that i could use, if i use the techneque(how the hell do you spell that) ille put you …