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Valentine Four Digits - TIME UP!
Posted on January 13, 2012 at 23:27

Deadline is February 14th, 00:00 PST, 08:00 GMT

Alright you guys, so I've decided to host the compo after Kilin's Frosty Four Digits (which I originally said I was gonna host, but you know how shit happens). This compo, however, will be about Valentine's Day. Which means that this compo will be about...

<3 <3 LOVE! <3 <3

The goal of this compo will be to make the most emotional game, centered around the theme of love. And by "love", I don't just mean "romantic", it can be about love in general. Love between friends and family, pets, acquaintances, etc. There is no bias in the compo if you choose to do something romantic: heterosexual, homosexual, asexual, bisexual, trisexual, quadrisexual, pansexual, transexual, omnisexual or that thing where the chick ties the belt around your neck and tinkles on a balloon, IT DOESN'T MATTER! (Please follow the site rules, however. I'll discuss this in a bit).

I'm expecting the games to put more emphasis on storytelling rather than superior gameplay, but if you can find a balance between the two, that's great! So if your creative writing skills are better than your programming skills, this compo would be appropriate for you. But a storyline is not exactly mandatory, so you should be fine as long as you think you are adhering to the themes of love and emotion.

Your game can be a simple linear RPG/adventure game, visual novel/dating sim, cinematic platformer, etc. Personally, I don't see the point in putting more effort into coding a game with superior and complex game play if the game cannot draw any emotions from the player whatsoever. For reference, look at the numerous artsy pixel indie games that are out there, with these two being very good examples in my opinion (made by the same creator, lol):


Copied from Toast's blog and modified to my liking:
1. The aim of the competition is to develop entirely your own game within the time limit (14th Jan- 14th Feb). You will have to keep up to date with my blog posts to find out how and when to submit your final game.
2. You MUST have stated you are going to enter before the 21st of January 2012 (read further down for details).
3. You MUST submit your final game before THE GAME SUBMISSION DEADLINE (further details to come).
4. You MUST NOT include anything in the game that you don\'t have full permission to use.
5. You must not include anything in the game which has been in a game you have already released on the Internet - within reason and common sense. This rule is only valid until THE GAME SUBMISSION DEADLINE - you can then share your final game entry elsewhere and do whatever you want with it.
N.B. You shouldn\'t release your final game before the 14th of February because of this rule.
N.B. You can still post screenshots and videos anywhere you like - just not the game. If you want to send demos to each other, do it privately!
6. Your final game MUST somehow pertain to the main themes of love and emotion. Romantic, family, friends, whatever. Surprise us.
7. There are no programming language/game engine restrictions except that the game MUST run on Windows 7.
8. Don\'t be a cheater.
9. ONE entry per person.
10. You MUST be at least 13 years old to take part... the competition entries are likely to involve mature content.
11. Content-wise, your game cannot violate the site's official rules (including, but not limited to: excessive swearing, hateful speech that attacks a particular person, ethnic, cultural group, etc., pornography/graphic nudity and extreme sexual themes, and excessive violence). If you need some clarification that your game ideas and content do NOT break the rules, please talk to a site moderator before you begin working on your game.
12. I reserve the right to update or otherwise change the rules and to disqualify any entrant who breaks the rules.


I'm planning to have the compo finished by February 18th, and the deadline will be Valentine's Day, February 14th, 00:00 PST (February 14th, 08:00 GMT). NOTE: THERE WILL BE NO DEADLINE EXTENSIONS, SO YOU'RE GONNA HAVE TO HAUL ASS IF YOU WANT TO SUBMIT YOUR ENTRY.


Q: What is your stance on adult content and themes within our entries?
A: If you choose to implement adult themes within your game, please keep it to a reasonable level. As in, no unnecessary/explicit/prolonged nudity, such as what you would see in a sex scene in an R-rated movie. So let's try to keep things around here high-end PG-13.

A good perspective is to put yourselves in a moderator's shoes and ask yourself if you'd accept your game to 64digits. So don't expect us to accept a full-on eroge or something. But I guess you could get away with nudity if you keep things classy, but this is subject to moderator discretion. Just because one moderator is fine with it does not mean that others will be as well. So in the end it's really up to them.


- [user=JID]
- [user=MMORPGguy]?
- [user=Unaligned]
- [user=Gordy] and [user=pounce4evur]
- [user=Kilin] and [user=Purianite]
- [user=Mega]?
- [user=Iasper]
- [user=Gift of Death]?
- [user=SpectreNectar]
- [user=JuurianChi]
- [user=DaggerHog]?
- [user=Taizen Chisou]?
- [user=Panzermancer]?
- [user=Qwilderwibben]
- [user=Stevenup7002]
- [user=colseed]
- [user=svf] and [user=XSGBrettB]
- [user=dswscorpion]
- [user=thernz]
- [user=Rolf_Soldaat]
- [user=Rez]
- [user=SMP]?
- [user=LoserHands]
- [user=sir Xemic]
- [user=Zac1790]
- [user=Toast]
- [user=Acid]
- [user=Mairu]
- [user=2DEmotion]

Jesus Christ, 64D.


- [user=anthonyloprimo], music, sound effect, basic sprites?
- [user=Toast], coding and such
- [user=LAR Games], graphics


- USD $25.00 from me (all at once not guaranteed)
- USD $20.00 from svf
- USD $20.00 from SpectreNectar
- random Steam game from Kilin
- a Steam copy of either Terraria/Dungeon Defenders/Nation Red for one of the winners to choose from, from Unaligned
- Donations from the community? I dunno.

More marshmallows (and info) to come.

Oh, and in unrelated news, I made myself a mod in the Minecraft server for the purpose of using MCEdit and setting warp points. Feel free to demod me if you want, but I just want to make it easier for myself to make large projects.


EDIT: The V4D Avocado Plant (updated Feb. 7th, 2012):

Updated once a week until it sprouts, then it will be updated every day for the next three weeks until the deadline. Perhaps if the plant grows big enough, we should offer it as a grand prize for a compo (or at least a shoot of the plant people can use to graft onto something).

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I need to get in contact with svf, SpectreNectar, Kilin, and Unaligned to see how we're gonna distribute the prizes. Should we only give prizes to the people who place in first, second, and third? I honestly think we're gonna have very few participants, so I'm considering eliminating the fourth place prize.

Any ideas? I'm starting to feel like I'm not very involved in my own compo.
Posted by Aistarin February 10, 2012 16:35 - 5.6 years ago
| [#341]

Only have prizes for first, second and third. People who place fourth and fifth should get a badge or something.(If there are that many participants)
Posted by JID February 10, 2012 16:45 - 5.6 years ago
| [#342]

I'm surprised at how much I've gotten done with my game.
Posted by JID February 10, 2012 18:25 - 5.6 years ago
| [#343]

I have free periods in the morning, so I can work on my game in the library at my school. I can also pass it off as schoolwork so I don't get kicked off the computer by the librarian.

I have most of my backgrounds finished so I can start testing if the endings are reachable now.
Posted by Kunedon February 10, 2012 18:48 - 5.6 years ago
| [#344]

This is all I have right now. :P

But I already have the story/idea for the game in my head. (My wife gave me the inspiration and generalized plot as a joke.)

Posted by Acid February 10, 2012 20:18 - 5.6 years ago
| [#345]

I have nothing to do this weekend, and I really want to make a game.
But I won't.

Fuck my laziness.
Posted by Toast February 10, 2012 21:07 - 5.6 years ago
| [#346]

I wonder what's worse procrastination, or laziness.
Well, I guess it doesn't matter for me since I actively practice both...
Posted by LAR Games February 10, 2012 21:09 - 5.6 years ago
| [#347]

C'mon guys! I'm making a game over the course of this weekend.

I'm going to stay up all night, work on my game and Abbey's website. (I still haven't finished that because I've had 3 exams in the past week that I had to prepare for, among other time consuming stuffs... [:(])

EDIT: When I say prepare, I mean just finishing the homework that's due. I don't study. :P
Posted by Acid February 10, 2012 21:29 - 5.6 years ago
| [#348]

I should have mentioned this a while ago, but I added a save feature for my game so you can continue from the last day you reached, just in case.

Now you don't have to read my horrid writing from the beginning!
Posted by Kunedon February 10, 2012 23:59 - 5.6 years ago
| [#349]

So close to being finished making this game.

The game's final boss was actually the first boss I made, it was supposed to be that instead of Derp Duck in the intro.

All I have to do is make like 5 more levels plus a few new tiles and one new enemy type. Then I'm done with this shit.

Also, if I have enough time, I might add statistics to the game after you beat it, so you can see how well/horrible you did.
Posted by JID February 11, 2012 0:33 - 5.6 years ago
| [#350]

I'm pretty sure we're the only ones who are close to finishing our games.
Posted by Kunedon February 11, 2012 0:37 - 5.6 years ago
| [#351]

@JID: also, achievements after the compo is over.
Posted by Alert Games February 11, 2012 3:12 - 5.6 years ago
| [#352]

@JID: also, achievements after the compo is over.


It will be called "Fighter Valentine+", it shall have 250 more levels, achievements and its difficulty will crush your spirits so much, that it'll make you believe you are a waste of human life and you'll regret being born!



btw, ignore this post, because most of that would most likely never happen. :D

I may do acheivements, though.
Posted by JID February 11, 2012 3:18 - 5.6 years ago
| [#353]

Let's start working on my game. :D
Posted by Iasper February 11, 2012 5:15 - 5.6 years ago
| [#354]

Quote: DaggerHog
I'm pretty sure we're the only ones who are close to finishing our games.
You wish, just look at all the progress I've made since last time I posted:
Posted by MMOnologueguy February 11, 2012 14:33 - 5.6 years ago
| [#355]

YAY the avocado plant sprouted a root. :3
Posted by pounce4evur February 11, 2012 15:50 - 5.6 years ago
| [#356]

@MMO: I find your kind of comments rather disrespectful, to be honest. For the next compo, I'll be taking them down and warning the poster.
Posted by Aistarin February 11, 2012 17:31 - 5.6 years ago
| [#357]

What did he do wrong? If you're referring to that last post you need to lighten up, but I might have got it wrong.
Posted by Toast February 11, 2012 18:44 - 5.6 years ago
| [#358]

Yeah, I agree. I don't see what was very disrespectful. Sounded like a joke to me.
Posted by LAR Games February 11, 2012 18:45 - 5.6 years ago
| [#359]

I am confused as well. :\
Posted by Acid February 11, 2012 18:57 - 5.6 years ago
| [#360]

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