Too long a time without a blog.
Now I'm working on another project, naturally. What kind of project? Hard to say, I'm currently making some useful tools. Something 3D, since I have made a command line tool that converts an .obj model to an easily readable binary format, and now I'm working on a simple "heightmap paint" that allows me to paint heightmaps and store them to binary files. I first tried to make a tool that converts an .obj model to a heightmap, but that was not a good idea (mostly because it did not work...)
My goal is to make something better than my previous games. There are too many action-pixel-retro-arcade games already. I would like to remove all my games right now, but then I would have no games, so better make one (or why not two?) good game, so I can remove/hide all my older games. Time to leave that era of my (gamedev) life behind!
I'm also considering doing some non-gamedev related programming. Like another virtual machine (I actually started working on one, but there were some issues so I stopped working on it)
I finished Dragon Quest VIII while ago. It was good, but had pretty minimal story and ended sooner than I had estimated. As a game it was better than DQ VII, but as an experience, DQ VII was better.
West of Loathing is a good game. Everyone should play it. There can never be too many good
humor games that occasionally make you laugh aloud.
Overwatch would be a better game if Hanzo+Widow was removed. It's a team game, damn it! And if people would pick up healers and tanks more often (I usually play both, but I don't want to be constantly healing!)
Also, for people who are not in Discord:
(Don't worry, I'm not going to make music, it's just some damn art)
I forgot to share it before.