Software rendering, again
Posted on November 12, 2017 at 13:30
If you was hoping for a long blog post, write a thousand-word essay stating why should I write one (especially now when the activity is... not-very-active), and if your arguments are good (believe me, they are not), I'll consider writing one.
Before that, enjoy the gif:
If the image link ever stops working, here's a link to the tweet that has the same gif: https://twitter.com/yay_goofy/status/929777889440157698
So, this is the latest iteration of my 3D software renderer. I'm not going to continue it until "the next iteration" where I'll mostly like add texturing support.
This thing was written in C. Can you C why?
Source code: https://github.com/jani-nykanen/even-better-software-3d