Jani_Nykanen

Last Login:
December 16, 2017
Warn:

Rank:
Member



User Profile
Follow

Hits: 70,113
Joined March 07, 2014
Games (5)

A Journey to Eternity
July 24, 2016
Operation Fungus
December 14, 2015
The Last Minute Dungeon
December 12, 2016
The End
June 27, 2017
Flying Cat Stomper
July 26, 2017


Mode 5, Mode 6... Mode 7!
Posted on November 29, 2017 at 14:49



I implemented simple mode 7 -like tilemap floor rendering to my software renderer - written in C, of course. Not very realistic (perspective is a little... curved?), but my goal is not to make a realistic game, so no one cares!

I still haven't decided if I'll add a Mario Kart like player sprite (the player will be driving something, that's for sure) or use the 3D triangle rendering I implemented earlier. It could look nice if there was a flat shaded, non-textured 3D car driving in a world like that!

More info later.


The curve is weiiiiird.
Posted by Requiem November 29, 2017 16:44 - 17 days ago
| [#1]

Recent Activity
 
Active Users (0)