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January 26, 2013


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Hits: 83,642
Joined December 10, 2005
Games (3)

Crossed Vectors
May 06, 2006
Effects Creator
May 23, 2006
January 31, 2010
Examples (9)

SFG and Pendaren Platform Pack
December 10, 2005
Basic Lighting engine
December 14, 2005
Ini scripts
July 26, 2006
Fog of War
August 17, 2006
Angled Sprites on Slopes
October 15, 2006
Value to Color script
November 08, 2006
November 27, 2006
Fog of War 2.0
April 27, 2007
Character Naming
June 23, 2007
Favorite Users
Dev - Sort these by name
Favorite Games

The end of school
Posted on October 20, 2010 at 10:12

Whats up everyone? Haven't made a blog in a while O_O

So I scheduled for my last semester, it's pretty badass. It's looking like I'll only have 2 classes a day for about 3 hours, so I'm excited. Gives me much more time to work than this semester does. I don't even want to talk about this semester D=

So what have I been up to? Other than stressing over school for the past 8 weeks, I've been programming another web app for myself which speeds up my development time. I call it 'Minoptimizr', because it minifies, then optimizes any CSS or JS file, generally reducing the filesize by 50-70%. Before I would use another site to minify it, then use GZIP to compress it, but now my app does it all in one step! Don't know if it's useful for anyone else, but if you do any webdev check it out.
Apps page link

As for games, of course I've been playing Minecraft. I mostly play single player since there's no survival in SMP yet, hoping the Halloween update changes that. Haven't made anything too impressive yet though, just tower-y stuff and a greenhouse. Although I did use redstone to make a sweet cart station.

It waits for me to hit the button, then gives me a cart. Once I get on the cart, it sends me down the track until the end.

Well, I'm gonna get back to blindly staring at my teacher while he explains things I learned 6 years ago!

A JS/HTML5 competition
Posted on August 14, 2010 at 23:26

So I entered a competition, one based around new web technologies. The catch is that the app (including all code & images) have to be under 10kb. You can view the competition site here:
10k Apart

I submitted an app that I had already partially created for myself, but decided to finish it and add some cool things to it. What my app dies is easily allow web developers to create and save HTML forms through a simple GUI. You also have the option to create some simple form validation code, in jQuery or PHP, through the GUI. Finally, you have the option to save the form markup with HTML5 localStorage, so no need for databases!

Sadly, the highest rated submissions are lackluster games and stupid to-do lists. Anyway, here is my submission. Rate it what you want, because I don't see myself getting near the top in time. I'd like some criticism more at this point, so leave a comment on your thoughts. I'm very proud of this project though, because it pushed my skills and taught me even more.
formBuild - Click "launch app" on the right to get it to work

I begin my senior year at college next week, and I couldn't be more excited. I have so many ideas I want to work on and of course I always want to learn more. Also, this year I'm the head of MSCEI, an entrepreneur program designed to get students used to the real world of business. I contact businesses who need websites or programs made and I give the projects to students to complete. We all make $10 an hour so it's sweet.

That's all for now!

devPort updates!
Posted on May 31, 2010 at 01:37

The initial beta tests have been very successful in finding bugs and making suggestions and we have worked on every one of them so far! Soon we will be adding new features once some things have been tested, so go sign up!


New updates include an improved image selector which shows a thumbnail of each image in your file manager as well as telling you when a file is in use in a creation in the file manager. We hope that these features will lead to a better experience on the site.

devPort features a fully dynamic way to view people's creations through image galleries, slideshows, and instant comment updates!

Stay connected with your friends on the site through instant updates of their actions and any comments on your own creations through the Feed!

Posted on May 25, 2010 at 13:16

Remember before Christmas I wanted to make a new community that isn't dead and actually had some real developers? Well, here's that blog:
Link to Blog

Flash forward to now, and devPort is ready for release. At least a beta release.


devPort is my goal to make a community of developers who are actually interested in learning new things from other people and examples all while having fun in an interactive environment.

Many of the basic features of the site are completed and we already have plans for new ones which we will be working on very soon. I'm sure there are some bugs though, so let us know of any by making a blog or posting here.

Kaz - Game Jam
Posted on January 31, 2010 at 21:42

Along with sirXemic, I also entered the GGJ this year with my girlfriend as my artist(she made everything good looking). It was going well, we had a decent concept for a game and went home to sleep. We came back the next day the we couldn't execute it ell enough so we dropped the idea and didn't know what to do for a while. I came up with a new idea shortly after and we created it in no time(~12 hours). I wished we could have worked on it more and created a longer, more in-depth game, but I'm really happy with what we finished with. Perhaps I'll create a sequel in the future since I do like the concept and playing it is fun even though I've beaten it so many times.

Alterobot is a fast paced action platformer where you must use quick reflexes to obtain the data chip at the end of each level. That's it. There's 5 levels and can be beaten pretty quickly if you have quick reflexes...or just played it so much like me.

Download Page
Game Jam Page
Showcase Page

BTW here's all the Mt Dew from the weekend:
Mt Dew Pic

Site Redesign & breaking the xmas chain
Posted on December 27, 2009 at 01:05

Figured I'd make a blog since I actually got something finished for once.

Being busy with school, I haven't had much time to work on my personal projects. Well actually I have, just not this one. Anyway I finally redesigned my site to accommodate for my current set of skills and interests and not so GM focused. Well, not much more to say than that so here it is:
Pendaren Studios

Christmas swag
-12.1 megapixel digital camera
-Assassin's Creed shirt
-Lots of candy

Happy with it, never wanted much anyway so anything is a plus =)

Well it's been going great, getting a lot of things accomplished and learning lots of things on my own since even in 3rd year college I'm ahead of the curriculum. I got a $1,000 grant for my ideas and skills to work on a state project with my teacher to develop a new type of site, more grants will be coming as I work on it more.

Oh, be sure to check out my Burger King order app I made for a class =D
Burger King Order App

Also, next semester I'll be teaching a few seminars on web design and web programming =D

Oh and I'll be participating in GameJam in January sponsored by our college. We're one of only a few locations in the country doing it. It's a worldwide game making competition to make a game in a weekend only with nothing pre-made. My girlfriend will be joining me for this weekend since shes a digital artist :D
GameJam Site

Video Games
Dwarf Fortress is awesome. GO FUCKING PLAY IT

That's all for now. Bon soir!

New Community Project #3
Posted on October 23, 2009 at 16:58

So I'm getting over bronchitis pretty easily. Yay antibiotics! I also got paid today for working on websites. YAY $150 FOR DOING NOTHING DIFFERENT!

Anyway, onto the real subject matter.

If you notice that it looks somewhat different from the last design. The reason is because I was bored and coded the entire site last night. That's right, that is all HTML and working 100% in every browser. I didn't do anything else besides the HTML so that's why the navbar arrow isn't shown, that needs JS.

-Needs a name
-Needs a logo
-Main nav needs to be smaller, any suggestions for better categorizing?

Please post any suggestions to anything in here. After that I will start coding the other parts.

New Community Project #2
Posted on October 21, 2009 at 14:33

So I didn't have time to develop any other pages. It seems I've developed bronchitis so I've been pretty lethargic.

(Yes there is a 64D logo, its a placeholder, it won't be there next design)

Design 3:

Design 4:

Things for next design:
ETA Friday/Saturday
-User page design
-Game page design(will be similar to graphics)

For those willing to contribute skills:
If any of you want to help create the site, please tell me. This is a large project and it will take a long time to create it on my own. I already know a few are willing to help me. I will need people who are good with PHP, MySQL databases, and javascript(preferably jQuery).
I have my own server and will create access to it for those who are helping when we get to that point.

Previous Blog

New Community Project
Posted on October 18, 2009 at 23:56

So as some of you know, a group of us have talked about re-doing 64D so it can accommodate our many skills that we have developed over the years and that have moved us away from Game Maker. Since I'm going to college for web design and am one of the few that have the time/ambition to start such a large project, I guess I'm leading the project haha.

I've talked to a few people and have gotten some input on what the new site should have and I tried my best to show these concepts in design-only form. FYI I stayed at my friends house and we played COD4 all night so I'm pretty tired and it's not my best, but it's decent. Also there's no color scheme because I suck with them and it takes more time than I had to do it. I'll see what I can do during the week.

Obviously, please tell me your thoughts and improvements. I am only 1 person. Log in will be on top-right FYI.

Design 1


Unnecessary blog link in the nav
Empty bottom space

Design 2


Blogs on left maybe?

-Will the site be a different name?
-Will we still focus on games?
-Will there be feeds for friends? (probably if the site expands far beyond this site)
-What the hell else do you want?

For those willing to contribute ideas:
Remember, we will have many different things (music, games, graphics, etc), so we need an easy way to navigate between them all along with their sub categories. The navbar I created will allow sub categories and easy expansion if we ever have to. If you can think of something else, please share.

For those willing to contribute skills:
If any of you want to help create the site, please tell me. This is a large project and it will take a long time to create it on my own. I already know a few are willing to help me. I will need people who are good with PHP, MySQL databases, and javascript(preferably jQuery).
I have my own server and will create access to it for those who are helping when we get to that point.

Next design ideas:
ETA middle of week
-Split languages into Games, Web, Applications and have a separate Examples page
-Keep forums
-Keep favorites
-Top downloads/Highest rating of each

Because RC said so
Posted on October 05, 2009 at 14:18

I'm making a blog! Also because I have an hour until my next class and am sitting in the cafeteria with nothing to do.

So, I've been at college for about 2 months now, mid terms were last week. Which is awesome since it feels like I've barely been here. If nobody remembers, I'm going for Web Dev. I'm in a program called MSCEI which allows students to work for real businesses and make money off of it. Since I'm in the Web Dev major, I'm making websites in teams for actual customers, which is awesome for a portfolio. I'm also making $10 an hour(I work as much as I want), which is pretty awesome. I'm probably going to minor in Game Dev since that is my other area of interest if I can, if not I'm going to take a few classes just because.

In my life, well, since I live at college, school=life. But apart from school, I see my girlfriend a few times a month when I go home on the weekends. She's still hot, etc.

I started C++ game development on my own with something called DarkGDK. All it really does is handle sprite loading and actual visual elements, everything else is your own C++ code. I feel like its the next step after becoming bored with GM, feels like its almost like how the pros do it. Of course, its probably not at all and I'm just thinking that XD
Hey, at least my games are under 1mb and can handle 10,000 objects on screen without lagging =D

I leave you with T-Pain and Obama:

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