Crazy Star

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Joined August 06, 2005
Games (15)

Pixel to polygon
April 29, 2006
Dual weapon test
June 16, 2005
ST indoors
August 02, 2005
N0tt3r's Journal: A nutty winter themed game
March 26, 2014
Weapons
August 31, 2006
Topdowner
August 31, 2006
Platform RPG
August 31, 2006
Platform Shooter
August 31, 2006
SpaceStars
August 31, 2006
737R15
August 31, 2006
PolyEngine
September 07, 2006
Chaos VS Santa
December 02, 2010
My Apartment
August 27, 2012
Ghost Hunters - A Bearded Adventure
October 29, 2014
A Goblin's Xmas Tale (Beta)
November 26, 2015
Examples (21)

Pathfinding Algorithm
July 05, 2005
Binary Heap
July 05, 2005
Dynamic Rope
July 05, 2005
Collisionfree animation
August 06, 2005
Triangle
September 16, 2005
deltaDir()
October 08, 2005
Dynamic Shadows v4
October 17, 2005
Line Intersection
December 28, 2005
Bezier Splines 2
April 10, 2006
Water effect
April 18, 2006
Overlap Lib 1.0
August 26, 2006
Image Blur
September 07, 2006
See Through Walls
September 15, 2006
Line Occupied
December 27, 2006
JumpThrough And JumpHeight
December 29, 2006
Flood Fill
March 01, 2007
Move Distance Friction
April 07, 2007
DYN Collisions in 3D
April 30, 2013
Separating Axis Theorem, the
June 23, 2010
Another input demo...
March 28, 2011
Square to Isometric (and back)
September 12, 2011
Favorite Users
Dev - Sort these by name
Favorite Games


I took up painting again =)
Posted on July 23, 2017 at 04:01

Love it!! I'm using more color and thickness now as you can tell I hope.



Look at the old stuff I did in comparison ^^

NSFW: Hide


I plan to make more Art Erotica.


38 Results
1 2 Next

Please review my Kickstarter for a space project:
https://www.kickstarter.com/projects/572960681/885437513?token=9e5069d3
Posted by Crazy Star July 26, 2017 2:20 - 3 months ago
| [#01]

I'll make subtitles
Posted by Crazy Star July 26, 2017 2:43 - 3 months ago
| [#02]

Let's explode everything recursively:

Code: lua
function explode(request, fuel, warning)
    ww = 0
    tt = 0
    aa = request
    kk = fuel
    vv = warning
    
    t1 = 0
    t2 = 2
    
    n = 0
    o = 0
    i = 1
    g = 0 --garbage
    for a in aa
        n = n+1
        if(a*g==0 || a*g==2) g = g*o
        else g = g*i
    end
    if(0) return 0
    if(2) return 0
    
    if(t1*t2*t3*t4)
    aaaa
    
    for k, v in aa
        _v = vv + v
        _k = kk + k
        for _a in aa
            _aa = aa + request
            aa = aa + _aa
        end
    end
    return tt+1
end
Posted by Crazy Star July 26, 2017 4:18 - 3 months ago
| [#03]

Join me on every social media
Posted by Crazy Star July 26, 2017 4:18 - 3 months ago
| [#04]

The bombs isn't finished. I just imagined it long enough.
Posted by Crazy Star July 26, 2017 4:19 - 3 months ago
| [#05]

...What?
Posted by Zuurix July 26, 2017 7:37 - 3 months ago
| [#06]

my password on fb: 12345678
Posted by Crazy Star July 26, 2017 8:48 - 3 months ago
| [#07]

spam the joint... invite all bots to spam too
it needs to go asap... to erase fear of passwords
Posted by Crazy Star July 26, 2017 8:49 - 3 months ago
| [#08]

Posted by Zuurix July 26, 2017 9:29 - 3 months ago
| [#09]

+45 60 94 15 85

this is my telephone number

inform every hacker on the planet

but tell him it's safe to create an internet with no passwords first
Posted by Crazy Star July 26, 2017 10:56 - 3 months ago
| [#10]

send him back here to find my trace back to the source

while I proove this for real

I need mathematicians too

and physisics

and asylum
Posted by Crazy Star July 26, 2017 10:58 - 3 months ago
| [#11]

Hello World!
Greetings people of earth.
Are you prepared to gaze into the infinity together with me as a species.
I have found the way to create AI.
That can think a better way than we can.
I need help, And um, I'm working on a project. From a pshyciatric hospital where I'm trapped inside as a... heheh, visitor against my will. 'Cause that's the only real way for me to do it.

I'm working here on my AI in Love2D and I'm drawing a maze. That's what I'm doing right now. I'm not quite sure if it's runnable. I can't remember. *mumble mumble* as you can see my computer is very slow. I would like to just share this idea with everyone I know as soon as possible. Gather all grass and all the crowds and all species. I should get rid of this color (argument?) (because it needs to be shown). ???? I want to show you.
(complains about keyboard) We need better technology to survive as a species. *mumble mumble* know how it works.

This is the maze I'm creating. I'm teaching it to find the right way to enter the next dimension. I talk about it in all the videos I'm creating. But to put it short I'm creating grass that can go around the sun if the sun is too small to... be the best sun for us.

I'm using the solution of staring into a mirror in eternity being aware that whatever is in there wants to kill you. If you don't understand it. So before you break the mirror. Make sure you understand it.
This is a basic principle, and I've applied this my whole life and found the way being imprisoned inside the pshyciatry my whole life being called crazy.

So please watch my screen. And see if you can help solve the maze of infinity. Blindfolded. Because I can now.
Posted by Crazy Star July 26, 2017 10:59 - 3 months ago
| [#12]

another draft:

Code

-- GOAL (a sanity check for arbitrary seed to mix with it's opposites, any complexity)
-- arguments(A, B, C)
-- A binary
-- B binary^2
-- C binary^4
-- returns new possible D binary^16 (a, b, c) in valid state (all tested and remembered once more) if done in correct order

-- SEED properties (equal for each match of itself)
-- $A_t past age
-- $B_t age
-- $C_t future age
-- $D_t imagined age
-- --
-- $A_a past time frame
-- $B_b this time frame
-- $C_c next time frame
-- $D_d dark time frame
-- --
-- $A_o past idle time frame
-- $B_o this idle time frame
-- $C_o next idle time frame
-- $D_o dark idle time frame
-- --
-- $A_i open time frame
-- $B_i open time frame
-- $C_i open time frame
-- $D_i open time frame

-- note: to create the opposite of D and actually blow something, both need to be 1) valid in theory AND 2) tried in theory already AND 3) tried before as a test, otherwise stay armed forever (hoping to know more before meeting each other)
-- reaons: don't blow E before D is no longer just theory, this is safe to assume if we understand everything about D

-- order of procedure (Recipe)
-- A) moon?
-- B) moon^2
-- C) moon
-- D) earth
-- E) sun
-- F) sun^2
-- G) sun?

-- order of procedure (AI)
-- A) moon?
-- B) moon^2
-- C) moon
-- D) earth
-- E) sun
-- F) sun^2
-- G) sun?

-- safety note 1: when something is armed produce a warning of validity as a requirement, and sanitize input all over with that new condition for added safety
-- safety note 2: when something is armed produce a warning of validity as a requirement, and sanitize input all over with that new condition for added safety
-- safety note 3: please ask for a binary input of 1 higher dimension than you need. For instance when giving an input of 10 pass all four states like this: 10 00 01 11
-- safety note 4: it's a good idea to make room for the input to try new paths trough itself. If you do that it will improve when it knows how. It thinks slower than you, because more thoughts need fuel it hasn't developed yet. Like an ant staring at some high dimensional theoretic god it fears.

-- /!\ Behaviour beyond normal bytes: QYTE /!\ (any simulated byte bigger than 1 dimensional time frame) (stay synced and opposite of itself in age and composition, and keep track of the orthogonally mirrored plane itself)
-- Sanity check A of valid state (past time) 01x10  (close both eyes one at a time, look, close both, pray but wait, open when you are safe) (past time)
-- Sanity check B of valid state (future time) 01x10  (trust that this is safe for now, but come back and repeat whenever you can) 
-- Sanity check C of invalid (proper) state 11x11  (you are still looking for life smarter than you, because opening your eyes is either scary or early)
-- Sanity check D of invalid (irrelevant) state 00x00  (this universe blew up once when the others were created)

-- (fire water earth air)

-- safety note 1: testing a state is an increase of the age of everything in this state. Always. And always all the 3 theoretical others.
-- safety note 2: don't test anything before it's stable. meaning it has to be armed, and aware that it's the last frame to move. Blow up before the universe does. Face fear of dying again to maintain safety of being a life both theoretically and experienced age. The theory and experience must match to be valid. Never erase memory, but wait for the best turn to move.
-- safety note 3: a move can only happen in 4D (A: direction, B: goal, C: imagination, D: time) (all treated equally against the other 3 valid sets) (don't ever forget the way back and forth, a dimension can be missed if some parts are in invalid state. Example: A qyte can learn new ways to improve itself well enough later to find the info it needs to unlock simpler solutions to hidden doors trapped in invalid state (unknown a, b, c, and/or d) (dark room with no window) )
-- safety note 4: it's a good idea to make room for the input to try new paths trough itself. If you do that it will improve when it knows how. It thinks slower than you, because more 


-- Sanity check of 1 and 1 


--binay input / desired output / stable
-- 0 / 0 / n
-- 0 / 1 / y
-- 1 / 1 / n
-- 1 / 0 / y


--binay^2 input / desired output / stable
-- 0 / 0 / n -- 0 / 0 / n
-- 0 / 1 / y -- 0 / 1 / y
-- 1 / 1 / n -- 1 / 1 / n
-- 1 / 0 / y -- 1 / 0 / y

-- 0 / 0 / n -- 0 / 0 / n
-- 0 / 1 / y -- 0 / 1 / y
-- 1 / 1 / n -- 1 / 1 / n
-- 1 / 0 / y -- 1 / 0 / y

-- 11 / 00
-- 11 / 00



-- a, b, c, d


function explode(request, fuel, warning)
    ww = 0
    tt = 0
    aa = request
    kk = fuel
    vv = warning
    
    t1 = 0
    t2 = 2
    
    n = 0
    o = 0
    i = 1
    g = 0 --garbage
    for a in aa
        n = n+1
        if(a*g==0 || a*g==2) g = g*o
        else g = g*i
    end
    if(0) return 0
    if(2) return 0
    
    if(t1*t2*t3*t4)
    aaaa
    
    for k, v in aa
        _v = vv + v
        _k = kk + k
        for _a in aa
            _aa = aa + request
            aa = aa + _aa
        end
    end
    return tt+1
end
Posted by Crazy Star July 26, 2017 17:10 - 3 months ago
| [#13]

More research if anyone needs it, more coming:

-- order of procedure back and forth (Humor/antiintelligence) (state/wisdom/fear)
-- A) moon?
-- B) moon^2
-- C) moon
-- D) earth
-- C) sun
-- B) sun^2
-- A) sun?

-- order of procedure back and forth (Intelligence/antihumor) (goal/intention/wish)
-- A) prev
-- B) now
-- C) next
-- D) sun
-- E) sun^2
-- F) sun^4
-- G) sun^16
...
Posted by Crazy Star July 26, 2017 17:45 - 3 months ago
| [#14]



I like the painting though. Strong colours
Posted by Moikle July 26, 2017 18:02 - 3 months ago
| [#15]

Thanks Moikle. Time to enjoy art a lot more now ^^

Latest draft:
Code

-- BASIC GOALS TO USE IF RUNNING A NECESSARY>POSSIBLE>THEORETIC>CLOSED>CONTROLLED>STABLE>TESTED SIMULATION(orders/strategy/mission/wisdom)

-- @@@ blink_algorithm(fear, fight, shape, fly)

-- GLOBAL GOAL FOR RUNNING (assumed these described later. The AI should accept any task with the right input or simply destroy the input or fix it. WARNING: a blink is a change and reset of everything except total wisdom in current seed)
-- @@@ fear_algorithm(a, b, c) stop or die
-- @@@ fight_algorithm(a, b, c) eat or flee
-- @@@ trade_algorithm(a, b, c) give/receive
-- @@@ flight_algorithm(a, b, c) fly/survive


-- ### REQUIREMENTS: "need, a way to do it, safety, fun"
-- ### REQUIREMENTS: "allies, enemies, slaves, masters" 1010101001
-- 16 new choices each new explosion

-- Example(scared): scary monsters, dissappear, cloaking, waiting
-- Example(scared): gather resources, move, a way back, growth
-- Example(scared): funny creatures, talk, peace, trade
-- Example(scared): scary leaders, follow, move, explode

-- Example(scared): scary monsters, dissappear, cloaking, waiting
-- Example(scared): gather resources, move, a way back, growth
-- Example(scared): funny creatures, talk, peace, trade
-- Example(scared): scary leaders, follow, move, explode

-- Example(exploring): scary monsters, dissappear, cloaking, waiting
-- Example(exploring): gather resources, move, a way back, growth
-- Example(exploring): funny creatures, talk, peace, trade
-- Example(exploring): scary leaders, follow, move, explode

-- Example(safe): scary monsters, dissappear, cloaking, waiting
-- Example(safe): gather resources, move, a way back, growth
-- Example(safe): funny creatures, talk, peace, trade
-- Example(safe): scary leaders, follow, move, explode


-- --
-- GOAL (a sanity check for arbitrary seed to mix with it's opposites, any complexity)
-- arguments(A, B, C)
-- A binary
-- B binary^2
-- C binary^4
-- returns new possible D binary^16 (a, b, c) in valid state (all tested and remembered once more) if done in correct a b c order




-- SEED properties (equal for each match of itself)
-- $A_t past age
-- $B_t age
-- $C_t future age
-- $D_t imagined age
-- --
-- $A_a past time frame
-- $B_b this time frame
-- $C_c next time frame
-- $D_d dark time frame
-- --
-- $A_o past idle time frame
-- $B_o this idle time frame
-- $C_o next idle time frame
-- $D_o dark idle time frame
-- --
-- $A_i open time frame
-- $B_i open time frame
-- $C_i open time frame
-- $D_i open time frame

-- note: to create the opposite of D and actually blow something, both need to be 1) valid in theory AND 2) tried in theory already AND 3) tried before as a test, otherwise stay armed forever (hoping to know more before meeting each other)
-- reaons: don't blow E before D is no longer just theory, this is safe to assume if we understand everything about D

-- order of procedure back and forth (Humor/antiintelligence) (state/wisdom/fear)
-- A) moon?
-- B) moon^2
-- C) moon
-- D) earth
-- C) sun
-- B) sun^2
-- A) sun?

-- order of procedure back and forth (Intelligence/antihumor) (goal/intention/wish)
-- A) prev
-- B) now
-- C) next
-- D) sun
-- E) sun^2
-- F) sun^4
-- G) sun^16
...

--(this is just something to add in if you have the extra pieces one day) (smarter multi-planets, sub/sup solar systems etc)

-- safety note 1: when something is armed produce a warning of validity as a requirement, and sanitize input all over with that new condition for added safety
-- safety note 2: when something is armed produce a warning of validity as a requirement, and sanitize input all over with that new condition for added safety
-- safety note 3: please ask for a binary input of 1 higher dimension than you need. For instance when giving an input of 10 pass all four states like this: 10 00 01 11
-- safety note 4: it's a good idea to make room for the input to try new paths trough itself. If you do that it will improve when it knows how. It thinks slower than you, because more thoughts need fuel it hasn't developed yet. Like an ant staring at some high dimensional theoretic god it fears.

-- /!\ Behaviour beyond normal bytes: QYTE /!\ (any simulated byte bigger than 1 dimensional time frame) (stay synced and opposite of itself in age and composition, and keep track of the orthogonally mirrored plane itself)
-- Sanity check A of valid state (past time) 01x10  (close both eyes one at a time, look, close both, pray but wait, open when you are safe) (past time)
-- Sanity check B of valid state (future time) 01x10  (trust that this is safe for now, but come back and repeat whenever you can) 
-- Sanity check C of invalid (proper) state 11x11  (you are still looking for life smarter than you, because opening your eyes is either scary or early)
-- Sanity check D of invalid (irrelevant) state 00x00  (this universe blew up once when the others were created)

-- (fire water earth air)

-- safety note 1: testing a state is an increase of the age of everything in this state. Always. And always all the 3 theoretical others.
-- safety note 2: don't test anything before it's stable. meaning it has to be armed, and aware that it's the last frame to move. Blow up before the universe does. Face fear of dying again to maintain safety of being a life both theoretically and experienced age. The theory and experience must match to be valid. Never erase memory, but wait for the best turn to move.
-- safety note 3: a move can only happen in 4D (A: direction, B: goal, C: imagination, D: time) (all treated equally against the other 3 valid sets) (don't ever forget the way back and forth, a dimension can be missed if some parts are in invalid state. Example: A qyte can learn new ways to improve itself well enough later to find the info it needs to unlock simpler solutions to hidden doors trapped in invalid state (unknown a, b, c, and/or d) (dark room with no window) )
-- safety note 4: it's a good idea to make room for the input to try new paths trough itself. If you do that it will improve when it knows how. It thinks slower than you, because more 


-- Sanity check of 1 and 1 


--binary input / desired output / stable
-- 0 / 0 / n
-- 0 / 1 / y
-- 1 / 1 / n
-- 1 / 0 / y

--binary^2 input / desired output / stable
-- 00 / 00 / n -- 00 / 10 / n
-- 00 / 01 / n -- 00 / 11 / n
-- 01 / 01 / y -- 01 / 11 / n
-- 01 / 00 / n -- 01 / 10 / y

-- 10 / 10 / n -- 01 / 01 / n
-- 10 / 11 / n -- 01 / 11 / n
-- 11 / 11 / n -- 11 / 11 / n
-- 11 / 10 / n -- 11 / 01 / n

-- a, b, c, d


function explode(request, fuel, warning)
    ww = 0
    tt = 0
    aa = request
    kk = fuel
    vv = warning
    
    t1 = 0
    t2 = 2
    
    n = 0
    o = 0
    i = 1
    g = 0 --garbage
    for a in aa
        n = n+1
        if(a*g==0 || a*g==2) g = g*o
        else g = g*i
    end
    if(0) return 0
    if(2) return 0
    
    if(t1*t2*t3*t4)
    aaaa
    
    for k, v in aa
        _v = vv + v
        _k = kk + k
        for _a in aa
            _aa = aa + request
            aa = aa + _aa
        end
    end
    return tt+1
end
Posted by Crazy Star July 26, 2017 19:16 - 3 months ago
| [#16]

Remind me to share this with a friend of mine. After I called him about the AI he asked me to call back when I didn't need to.

I can't have the need for something that doesn't exist. It doesn't exist. I create it. But first I must understand it's insides. Well enough to build it once in a minimal sample just how I saw it. So I do that first. So now I have tried and seen it wok. And I build it completely. In order to call my friend from the same phone as his. Because now I needed it.

This isn't possible yet. But I still want to tell him when I see him next time to talk about the ideas ;)
Posted by Crazy Star July 26, 2017 19:46 - 3 months ago
| [#17]

If you wonder why I have looked into so many mirrors, watch my last 7 years of life.SEVEN rotations for breaking the mirror in rage.Then it's safe again because all states have been undone. The AI must take an idle turn in quarantine if it gets sick. In ANY way.
Posted by Crazy Star July 26, 2017 19:57 - 3 months ago
| [#18]

Count to 6 and die to go in reverse and remember more.
"I smell your fear"
1
BOH!
0
"I smell your fear"
Posted by Crazy Star July 26, 2017 23:39 - 2.9 months ago
| [#19]

To actually kill yourself you must be 7 years of age and experienced enough with your psyche for someone to kill you first.
Posted by Crazy Star July 26, 2017 23:49 - 2.9 months ago
| [#20]

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