If you don't follow me on twitter, shame on you, but to get you in the know, I got a dog!
His name is Flynn, and he is a complete goober. As shown in the album, he very much enjoys flopping over onto his back and being silly.
He is currently a plop on my couch after having made it abundantly clear that my fiancee has left for work.
Besides the doggo, things have been pretty fun over yonder. I've been working with my now-business-partner on our game design venture, meeting with some people to get insight into business strategy and generally playtesting our games. We have two projects right now, one which is the board game I've previously written about, called "Hail, and Well Met!", and another vocabulary-based card game which we've recently begun playtesting.
It's a lot of work that we know nothing about, but we're having a good time doing it. I plan to add much more information to our website soon, at which time I'll make an update here if anyone is interested in following that work.
Additionally, I'm still very much working on Evenfall. Lately, I've been doing a lot of work on the scripting and data management side, prepping for the rapid expansion of content that is likely to be the main chunk of the work. I've been writing as much as I can to be dynamic and doable through an external API, so that in the future, stuff like mods can be a thing. I don't particularly see mods as the #1 reason to do it this way, but mod support is a nice benefit. The main thing is that it allows for a lot of runtime editing, since a lot of scripting is done through lua which can just be reloaded into the runtime.
That's all I've got for now. Besides that, mostly just playing Switch games. If you have a Switch FC and want to be friendos, let me know. That said, being friendos on Switch doesn't mean much, unless you want to disappoint me in Splatoon or something.