Information

Author:
    Requiem
Rating:
    9.8 (118 votes)
Type:
    Game
Genre:
    First Person Shooter
Language:
    GM
Reviews:
    None
Submitted:
    April 15, 2007
Dev - DB/form (refering to updated - check code)
Download:
    DOWNLOAD (2321)
Dev - make AJAX
Screenshots (1)
Dev - Also, on form submission, use GD to resize the image as a new thumbnail file
Dev - In the submission form, you can now upload a banner image
Sapphire Tears
NOTE:
If your network uses a router, you will NOT be able to
sucessfully host matches unless you forward TCP port 3700
<font color=#ff0000>THE PORT HAS CHANGED FROM 3500 TO 3700!!</font>


Well, I suppose I should release this here, I mean, you can find it on the Reflect forums, and someone might feel betrayed or something. =P

Anyway, as you all know, I've been working on a multiplayer game called Sapphire Tears. It's an FPS, and I don't mean one of those shoddy Doom example FPSes, either. It's proper. It's also a Reflect-enabled game, meaning you get the exact same account and server system you see in other Reflect games. Spiffy, yeah?

Current Features:
- 5 Multiplayer Game Modes: Free Play, Deathmatch, Team Deathmatch, Dominator, and Capture the Core.
- 13 Ammo Types, including Sniper, Rockets, and the Orbital Cannon.
- 10 Gear devices, such as Camo, Energy Visor, and Explosion Barrier.
- Ingame base editor - Create a unique new map before every round!
- Online stat tracking and ranking system.
- Unlockable badges and stats panel for your 64digits profile!
- Come on, it's an online FPS!
- I'm forgetting a few things, I'm sure.

Anyway, here are the controls:
Press Alt-F4 to end the game.

[Lobby]
Left Click a Setting : Increase Value
Right Click a Setting: Decrease Value
Shift + Left / Right Click: Larger Increase / Decrease

[First Person Mode]
WSAD : Move
Spacebar : Jump
Left Click : Shoot
Right Click : Reload
Mousewheel: Choose Ammo Type
Hold Q: Scope
Hold Q + Mousewheel : Adjust Scope Zoom
Keypad 9: Hold if stuck in block
* Keypad 5: Set Spawn Point
* Keypad 7: Teleport to Spawn Point
Home : Open Base Editor
E : Toggle Visor

[In Base Editor]
Cursor Keys : Move Cursor / Adjust Block
Keypad + / - : Adjust Cursor Height / Adjust Block
Spacebar : Start / End Block
Backspace : Start / End Delete Block
Ctrl : Start / End Territory (When Territory is not set to Free Build)
S: Start / Set / End Slope
L: Set / Place Light
End: Return to First Person Mode
Keypad 4 / 6 : Rotate Camera

Quick Base Editor tutorial:
Move your cursor to where you want to place a block. Press Spacebar to start the block. Now, use the cursor keys and keypad to adjust the block's size. Place Spacebar again to place the block. Repeat the above steps, but with Backspace, to delete blocks.

Ferret Edit:
For latest update, please visit the Reflect Games page: click here!


Target platforms:



266 Results
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First post
Recomended
10/10
Posted by Xxypher April 15, 2007 15:24 - 10 years ago
| [#001]

Zomg jumped the queue.

Its an awesome game.
Posted by DesertFox April 15, 2007 15:35 - 10 years ago
| [#002]

Pwnage 10/10
Posted by WaleedAmer April 15, 2007 15:35 - 10 years ago
| [#003]

teh awezomesz!
I r teh pwnz j00 jake!
Posted by Xxypher April 15, 2007 15:35 - 10 years ago
| [#004]

i made a huge base!
Posted by hogofwar April 15, 2007 15:40 - 10 years ago
| [#005]

Jake, add sts files to the file manager thing.
Posted by WaleedAmer April 15, 2007 15:44 - 10 years ago
| [#006]

What do you think Im gonna rate it? 2/10

kthxbai
Posted by basilamer April 15, 2007 15:47 - 10 years ago
| [#007]

Posted by basilamer April 15, 2007 15:49 - 10 years ago
| [#008]

This is one of the best 3d online shooter(sorry Fred) I've played.

Nuff said. 10/10.

Also, go here (http://forums.reflectgames.com/viewtopic.php?t=249) to get a couple of fan-made maps.
Posted by blueBX April 15, 2007 16:13 - 10 years ago
| [#009]

Great game. Now that its released on 64digis, huge battles!
Posted by IdiotProof April 15, 2007 16:15 - 10 years ago
| [#010]

AWESOME!! I love this game! 10000/10!
Posted by RoyalSmacketh April 15, 2007 16:24 - 10 years ago
| [#011]

Yeah i made that map thread dawgz
Posted by Xxypher April 15, 2007 16:25 - 10 years ago
| [#012]

I'm loving it.
Posted by Bryan April 15, 2007 16:44 - 10 years ago
| [#013]

i haven't even downloaded it and i can't (see my blog) but you inspired (see my blog also!) so 100000000000000000000000000000000.1/10
Posted by panzercretin April 15, 2007 16:47 - 10 years ago
| [#014]

man this is awesome!
Posted by devilis April 15, 2007 16:51 - 10 years ago
| [#015]

Who dropped the score?! How dare you...
Posted by RoyalSmacketh April 15, 2007 17:00 - 10 years ago
| [#016]

some noob posted <9 D=

but this game tops the best 3d GM games, this is comercial standards for god sakes =D

10/10
Posted by edmunn April 15, 2007 17:15 - 10 years ago
| [#017]

i hope i didn't do it by accident.....
Posted by panzercretin April 15, 2007 17:25 - 10 years ago
| [#018]

So is this going to get a lower amount of DLs now?
Anyways,great concept(Though servers are gona flood for awhile,should include IP as an option)
Improvements...I really can't think of any,besides letting the camera go beneath the building block
Posted by s April 15, 2007 17:26 - 10 years ago
| [#019]

Like I said,
Lego meets Halo.
Ton's of fun.
-Elmernite
Posted by elmernite April 15, 2007 17:26 - 10 years ago
| [#020]

266 Results
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